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No commits in common. "11d262dc1113606ec594c2d5097ceb0a62db0067" and "ade74d73fe32bcaf43e7d5692444df0f7aa3f893" have entirely different histories.

3 changed files with 96 additions and 24 deletions

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@ -281,7 +281,11 @@ typedef enum Refresh_BlendFactor
REFRESH_BLENDFACTOR_ONE_MINUS_DST_ALPHA, REFRESH_BLENDFACTOR_ONE_MINUS_DST_ALPHA,
REFRESH_BLENDFACTOR_CONSTANT_COLOR, REFRESH_BLENDFACTOR_CONSTANT_COLOR,
REFRESH_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR, REFRESH_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR,
REFRESH_BLENDFACTOR_SRC_ALPHA_SATURATE REFRESH_BLENDFACTOR_SRC_ALPHA_SATURATE,
REFRESH_BLENDFACTOR_SRC1_COLOR,
REFRESH_BLENDFACTOR_ONE_MINUS_SRC1_COLOR,
REFRESH_BLENDFACTOR_SRC1_ALPHA,
REFRESH_BLENDFACTOR_ONE_MINUS_SRC1_ALPHA
} Refresh_BlendFactor; } Refresh_BlendFactor;
typedef enum Refresh_ColorComponentFlagBits typedef enum Refresh_ColorComponentFlagBits
@ -376,14 +380,6 @@ typedef struct Refresh_TextureSlice
uint32_t level; uint32_t level;
} Refresh_TextureSlice; } Refresh_TextureSlice;
typedef struct Refresh_IndirectDrawCommand
{
uint32_t vertexCount;
uint32_t instanceCount;
uint32_t firstVertex;
uint32_t firstInstance;
} Refresh_IndirectDrawCommand;
/* State structures */ /* State structures */
typedef struct Refresh_SamplerStateCreateInfo typedef struct Refresh_SamplerStateCreateInfo
@ -450,6 +446,12 @@ typedef struct Refresh_ColorAttachmentBlendState
Refresh_ColorComponentFlags colorWriteMask; Refresh_ColorComponentFlags colorWriteMask;
} Refresh_ColorAttachmentBlendState; } Refresh_ColorAttachmentBlendState;
typedef struct Refresh_ComputePipelineLayoutCreateInfo
{
uint32_t bufferBindingCount;
uint32_t imageBindingCount;
} Refresh_ComputePipelineLayoutCreateInfo;
typedef struct Refresh_ShaderModuleCreateInfo typedef struct Refresh_ShaderModuleCreateInfo
{ {
size_t codeSize; size_t codeSize;
@ -488,6 +490,7 @@ typedef struct Refresh_ComputeShaderInfo
typedef struct Refresh_RasterizerState typedef struct Refresh_RasterizerState
{ {
uint8_t depthClampEnable;
Refresh_FillMode fillMode; Refresh_FillMode fillMode;
Refresh_CullMode cullMode; Refresh_CullMode cullMode;
Refresh_FrontFace frontFace; Refresh_FrontFace frontFace;
@ -674,7 +677,6 @@ REFRESHAPI void Refresh_DrawPrimitives(
); );
/* Similar to Refresh_DrawPrimitives, but draw parameters are set from a buffer. /* Similar to Refresh_DrawPrimitives, but draw parameters are set from a buffer.
* The buffer layout should match the layout of Refresh_IndirectDrawCommand.
* *
* buffer: A buffer containing draw parameters. * buffer: A buffer containing draw parameters.
* offsetInBytes: The offset to start reading from the draw buffer. * offsetInBytes: The offset to start reading from the draw buffer.
@ -758,11 +760,6 @@ REFRESHAPI Refresh_Buffer* Refresh_CreateBuffer(
/* Setters */ /* Setters */
/* Uploads image data to a texture object. /* Uploads image data to a texture object.
*
* NOTE:
* DO NOT expect this to execute in sequence relative to other commands!
* Calling SetTextureData in a command buffer that also references the
* texture may result in undefined behavior.
* *
* textureSlice: The texture slice to be updated. * textureSlice: The texture slice to be updated.
* data: A pointer to the image data. * data: A pointer to the image data.
@ -1039,9 +1036,7 @@ REFRESHAPI void Refresh_SetScissor(
Refresh_Rect *scissor Refresh_Rect *scissor
); );
/* Binds vertex buffers for use with subsequent draw calls. /* Binds vertex buffers for use with subsequent draw calls. */
* Note that this may only be called after binding a graphics pipeline.
*/
REFRESHAPI void Refresh_BindVertexBuffers( REFRESHAPI void Refresh_BindVertexBuffers(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer, Refresh_CommandBuffer *commandBuffer,

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@ -126,7 +126,11 @@ static TEMPLATE_BLEND_FACTOR_TYPE RefreshToTEMPLATE_BlendFactor[] =
0, /* ONE_MINUS_DST_ALPHA */ 0, /* ONE_MINUS_DST_ALPHA */
0, /* CONSTANT_COLOR */ 0, /* CONSTANT_COLOR */
0, /* ONE_MINUS_CONSTANT_COLOR */ 0, /* ONE_MINUS_CONSTANT_COLOR */
0 /* SRC_ALPHA_SATURATE */ 0, /* SRC_ALPHA_SATURATE */
0, /* SRC1_COLOR */
0, /* ONE_MINUS_SRC1_COLOR */
0, /* SRC1_ALPHA */
0 /* ONE_MINUS_SRC1_ALPHA */
}; };
static TEMPLATE_BLEND_OP_TYPE RefreshToTEMPLATE_BlendOp[] = static TEMPLATE_BLEND_OP_TYPE RefreshToTEMPLATE_BlendOp[] =

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@ -287,7 +287,11 @@ static VkBlendFactor RefreshToVK_BlendFactor[] =
VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
VK_BLEND_FACTOR_CONSTANT_ALPHA, VK_BLEND_FACTOR_CONSTANT_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
VK_BLEND_FACTOR_SRC_ALPHA_SATURATE VK_BLEND_FACTOR_SRC_ALPHA_SATURATE,
VK_BLEND_FACTOR_SRC1_COLOR,
VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
VK_BLEND_FACTOR_SRC1_ALPHA,
VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
}; };
static VkBlendOp RefreshToVK_BlendOp[] = static VkBlendOp RefreshToVK_BlendOp[] =
@ -3822,7 +3826,8 @@ static void VULKAN_INTERNAL_BindUniformBuffer(
static uint8_t VULKAN_INTERNAL_CreateUniformBuffer( static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
VulkanRenderer *renderer, VulkanRenderer *renderer,
VulkanUniformBufferPool *bufferPool VulkanUniformBufferPool *bufferPool,
VkDeviceSize blockSize
) { ) {
VulkanResourceAccessType resourceAccessType; VulkanResourceAccessType resourceAccessType;
VkDescriptorSetLayout descriptorSetLayout; VkDescriptorSetLayout descriptorSetLayout;
@ -4028,7 +4033,7 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_AcquireUniformBufferFromPool(
if (bufferPool->availableBufferCount == 0) if (bufferPool->availableBufferCount == 0)
{ {
if (!VULKAN_INTERNAL_CreateUniformBuffer(renderer, bufferPool)) if (!VULKAN_INTERNAL_CreateUniformBuffer(renderer, bufferPool, blockSize))
{ {
SDL_UnlockMutex(bufferPool->lock); SDL_UnlockMutex(bufferPool->lock);
Refresh_LogError("Failed to create uniform buffer!"); Refresh_LogError("Failed to create uniform buffer!");
@ -6133,7 +6138,7 @@ static Refresh_GraphicsPipeline* VULKAN_CreateGraphicsPipeline(
rasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizationStateCreateInfo.pNext = NULL; rasterizationStateCreateInfo.pNext = NULL;
rasterizationStateCreateInfo.flags = 0; rasterizationStateCreateInfo.flags = 0;
rasterizationStateCreateInfo.depthClampEnable = VK_FALSE; rasterizationStateCreateInfo.depthClampEnable = pipelineCreateInfo->rasterizerState.depthClampEnable;
rasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE; rasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE;
rasterizationStateCreateInfo.polygonMode = RefreshToVK_PolygonMode[ rasterizationStateCreateInfo.polygonMode = RefreshToVK_PolygonMode[
pipelineCreateInfo->rasterizerState.fillMode pipelineCreateInfo->rasterizerState.fillMode
@ -6840,6 +6845,12 @@ static void VULKAN_SetTextureData(
uint32_t bufferRowLength; uint32_t bufferRowLength;
uint32_t bufferImageHeight; uint32_t bufferImageHeight;
if (vulkanCommandBuffer->renderPassInProgress)
{
Refresh_LogError("Cannot perform buffer updates mid-render pass!");
return;
}
transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer( transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer(
renderer, renderer,
vulkanCommandBuffer, vulkanCommandBuffer,
@ -7333,6 +7344,12 @@ static void VULKAN_SetBufferData(
VkBufferCopy bufferCopy; VkBufferCopy bufferCopy;
VulkanResourceAccessType accessType = vulkanBuffer->resourceAccessType; VulkanResourceAccessType accessType = vulkanBuffer->resourceAccessType;
if (vulkanCommandBuffer->renderPassInProgress)
{
Refresh_LogError("Cannot perform buffer updates mid-render pass!");
return;
}
transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer( transferBuffer = VULKAN_INTERNAL_AcquireTransferBuffer(
renderer, renderer,
vulkanCommandBuffer, vulkanCommandBuffer,
@ -7460,6 +7477,18 @@ static uint32_t VULKAN_PushFragmentShaderUniforms(
VulkanGraphicsPipeline* graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline; VulkanGraphicsPipeline* graphicsPipeline = vulkanCommandBuffer->currentGraphicsPipeline;
uint32_t offset; uint32_t offset;
if (graphicsPipeline == NULL)
{
Refresh_LogError("Cannot push uniforms if a pipeline is not bound!");
return 0;
}
if (graphicsPipeline->fragmentUniformBlockSize == 0)
{
Refresh_LogError("Bound pipeline's fragment stage does not declare uniforms!");
return 0;
}
if ( if (
vulkanCommandBuffer->fragmentUniformBuffer->offset + vulkanCommandBuffer->fragmentUniformBuffer->offset +
graphicsPipeline->fragmentUniformBlockSize >= graphicsPipeline->fragmentUniformBlockSize >=
@ -7502,6 +7531,18 @@ static uint32_t VULKAN_PushComputeShaderUniforms(
VulkanComputePipeline* computePipeline = vulkanCommandBuffer->currentComputePipeline; VulkanComputePipeline* computePipeline = vulkanCommandBuffer->currentComputePipeline;
uint32_t offset; uint32_t offset;
if (computePipeline == NULL)
{
Refresh_LogError("Cannot push uniforms if a pipeline is not bound!");
return 0;
}
if (computePipeline->uniformBlockSize == 0)
{
Refresh_LogError("Bound compute pipeline does not declare uniforms!");
return 0;
}
if ( if (
vulkanCommandBuffer->computeUniformBuffer->offset + vulkanCommandBuffer->computeUniformBuffer->offset +
computePipeline->uniformBlockSize >= computePipeline->uniformBlockSize >=
@ -8250,6 +8291,12 @@ static void VULKAN_SetViewport(
VulkanRenderer* renderer = (VulkanRenderer*) driverData; VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
if (!vulkanCommandBuffer->renderPassInProgress)
{
Refresh_LogError("Illegal to set viewport state outside of a render pass!");
return;
}
VULKAN_INTERNAL_SetCurrentViewport( VULKAN_INTERNAL_SetCurrentViewport(
vulkanCommandBuffer, vulkanCommandBuffer,
viewport viewport
@ -8281,6 +8328,12 @@ static void VULKAN_SetScissor(
VulkanRenderer* renderer = (VulkanRenderer*) driverData; VulkanRenderer* renderer = (VulkanRenderer*) driverData;
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
if (!vulkanCommandBuffer->renderPassInProgress)
{
Refresh_LogError("Illegal to set scissor state outside of a render pass!");
return;
}
VULKAN_INTERNAL_SetCurrentScissor( VULKAN_INTERNAL_SetCurrentScissor(
vulkanCommandBuffer, vulkanCommandBuffer,
scissor scissor
@ -8317,6 +8370,12 @@ static void VULKAN_BeginRenderPass(
uint32_t framebufferWidth = UINT32_MAX; uint32_t framebufferWidth = UINT32_MAX;
uint32_t framebufferHeight = UINT32_MAX; uint32_t framebufferHeight = UINT32_MAX;
if (colorAttachmentCount == 0 && depthStencilAttachmentInfo == NULL)
{
Refresh_LogError("Render pass must have at least one render target!");
return;
}
/* The framebuffer cannot be larger than the smallest attachment. */ /* The framebuffer cannot be larger than the smallest attachment. */
for (i = 0; i < colorAttachmentCount; i += 1) for (i = 0; i < colorAttachmentCount; i += 1)
@ -8627,6 +8686,12 @@ static void VULKAN_BindGraphicsPipeline(
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer; VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
VulkanGraphicsPipeline* pipeline = (VulkanGraphicsPipeline*) graphicsPipeline; VulkanGraphicsPipeline* pipeline = (VulkanGraphicsPipeline*) graphicsPipeline;
if (!vulkanCommandBuffer->renderPassInProgress)
{
Refresh_LogError("Illegal to bind a graphics pipeline outside of a render pass!");
return;
}
if ( vulkanCommandBuffer->vertexUniformBuffer != renderer->dummyVertexUniformBuffer && if ( vulkanCommandBuffer->vertexUniformBuffer != renderer->dummyVertexUniformBuffer &&
vulkanCommandBuffer->vertexUniformBuffer != NULL vulkanCommandBuffer->vertexUniformBuffer != NULL
) { ) {
@ -9351,6 +9416,13 @@ static Refresh_Texture* VULKAN_AcquireSwapchainTexture(
VulkanPresentData *presentData; VulkanPresentData *presentData;
windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle); windowData = VULKAN_INTERNAL_FetchWindowData(windowHandle);
if (windowData == NULL)
{
Refresh_LogError("Cannot acquire swapchain texture, window has not been claimed!");
return NULL;
}
swapchainData = windowData->swapchainData; swapchainData = windowData->swapchainData;
/* Window is claimed but swapchain is invalid! */ /* Window is claimed but swapchain is invalid! */
@ -10535,9 +10607,10 @@ static uint8_t VULKAN_INTERNAL_CreateLogicalDevice(
/* specifying used device features */ /* specifying used device features */
SDL_zero(deviceFeatures); SDL_zero(deviceFeatures);
deviceFeatures.occlusionQueryPrecise = VK_TRUE;
deviceFeatures.fillModeNonSolid = VK_TRUE; deviceFeatures.fillModeNonSolid = VK_TRUE;
deviceFeatures.depthClamp = VK_TRUE;
deviceFeatures.samplerAnisotropy = VK_TRUE; deviceFeatures.samplerAnisotropy = VK_TRUE;
deviceFeatures.multiDrawIndirect = VK_TRUE;
/* creating the logical device */ /* creating the logical device */