forked from MoonsideGames/Refresh
fix incorrect flag bit
parent
2803e6d94e
commit
c99b4cdfa1
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@ -2933,7 +2933,7 @@ static uint8_t VULKAN_INTERNAL_BindMemoryForImage(
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{
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memoryTypeIndex = 0;
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requiredMemoryPropertyFlags = 0;
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ignoredMemoryPropertyFlags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT;
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ignoredMemoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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if (isRenderTarget)
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{
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