forked from MoonsideGames/Refresh
remove unused variables
parent
de42163673
commit
c978df6275
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@ -2460,9 +2460,6 @@ static void VULKAN_INTERNAL_DeallocateMemory(
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uint32_t allocationIndex
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uint32_t allocationIndex
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) {
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) {
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uint32_t i;
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uint32_t i;
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uint8_t isDeviceLocal =
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(renderer->memoryProperties.memoryTypes[allocator->memoryTypeIndex].propertyFlags &
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0;
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VulkanMemoryAllocation *allocation = allocator->allocations[allocationIndex];
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VulkanMemoryAllocation *allocation = allocator->allocations[allocationIndex];
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@ -2679,16 +2676,12 @@ static uint8_t VULKAN_INTERNAL_BindResourceMemory(
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VkDeviceSize alignedOffset;
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VkDeviceSize alignedOffset;
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uint32_t newRegionSize, newRegionOffset;
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uint32_t newRegionSize, newRegionOffset;
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uint8_t shouldAllocDedicated = forceDedicated;
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uint8_t shouldAllocDedicated = forceDedicated;
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uint8_t isDeviceLocal, isHostVisible, allocationResult;
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uint8_t isHostVisible, allocationResult;
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isHostVisible =
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isHostVisible =
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(renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags &
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(renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags &
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
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isDeviceLocal =
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(renderer->memoryProperties.memoryTypes[memoryTypeIndex].propertyFlags &
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0;
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allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex];
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allocator = &renderer->memoryAllocator->subAllocators[memoryTypeIndex];
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requiredSize = memoryRequirements->memoryRequirements.size;
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requiredSize = memoryRequirements->memoryRequirements.size;
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@ -10450,7 +10443,6 @@ static uint8_t VULKAN_INTERNAL_DefragmentMemory(
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VkImageCopy *imageCopyRegions;
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VkImageCopy *imageCopyRegions;
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VulkanCommandBuffer *commandBuffer;
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VulkanCommandBuffer *commandBuffer;
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VkCommandBufferBeginInfo beginInfo;
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VkCommandBufferBeginInfo beginInfo;
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VkPipelineStageFlags waitFlags = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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uint32_t i, level;
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uint32_t i, level;
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VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
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VulkanResourceAccessType copyResourceAccessType = RESOURCE_ACCESS_NONE;
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VulkanResourceAccessType originalResourceAccessType;
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VulkanResourceAccessType originalResourceAccessType;
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@ -11174,29 +11166,6 @@ static uint8_t VULKAN_INTERNAL_IsDeviceSuitable(
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swapchainSupportDetails.presentModesLength > 0 );
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swapchainSupportDetails.presentModesLength > 0 );
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}
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}
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static void VULKAN_INTERNAL_GetPhysicalDeviceProperties(
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VulkanRenderer *renderer
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) {
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renderer->physicalDeviceDriverProperties.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR;
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renderer->physicalDeviceDriverProperties.pNext = NULL;
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renderer->physicalDeviceProperties.sType =
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
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renderer->physicalDeviceProperties.pNext =
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&renderer->physicalDeviceDriverProperties;
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renderer->vkGetPhysicalDeviceProperties2KHR(
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renderer->physicalDevice,
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&renderer->physicalDeviceProperties
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);
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renderer->vkGetPhysicalDeviceMemoryProperties(
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renderer->physicalDevice,
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&renderer->memoryProperties
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);
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}
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static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
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static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
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VulkanRenderer *renderer,
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VulkanRenderer *renderer,
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VkSurfaceKHR surface
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VkSurfaceKHR surface
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@ -11206,7 +11175,6 @@ static uint8_t VULKAN_INTERNAL_DeterminePhysicalDevice(
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VulkanExtensions *physicalDeviceExtensions;
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VulkanExtensions *physicalDeviceExtensions;
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uint32_t physicalDeviceCount, i, suitableIndex;
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uint32_t physicalDeviceCount, i, suitableIndex;
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uint32_t queueFamilyIndex, suitableQueueFamilyIndex;
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uint32_t queueFamilyIndex, suitableQueueFamilyIndex;
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float deviceLocalHeapUsageFactor = 1.0f;
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uint8_t deviceRank, highestRank;
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uint8_t deviceRank, highestRank;
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vulkanResult = renderer->vkEnumeratePhysicalDevices(
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vulkanResult = renderer->vkEnumeratePhysicalDevices(
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