forked from MoonsideGames/Refresh
clean up descriptor set layout
parent
5bddb9faab
commit
c6418cfdf3
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@ -3345,6 +3345,12 @@ static void VULKAN_DestroyDevice(
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NULL
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);
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renderer->vkDestroyDescriptorSetLayout(
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renderer->logicalDevice,
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renderer->emptyComputeBufferDescriptorSetLayout,
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NULL
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);
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renderer->vkDestroyDescriptorSetLayout(
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renderer->logicalDevice,
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renderer->vertexParamLayout,
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