forked from MoonsideGames/Refresh
fix bad realloc
parent
80fdf09d86
commit
c5a689c6d6
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@ -6300,7 +6300,9 @@ static void VULKAN_INTERNAL_MaybeExpandTransferBuffer(
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nextStagingSize *= 2;
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nextStagingSize *= 2;
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}
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}
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commandBuffer->transferBuffers = SDL_realloc(commandBuffer->transferBuffers, sizeof(VulkanTransferBuffer*) * commandBuffer->transferBufferCount);
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commandBuffer->transferBuffers = SDL_realloc(commandBuffer->transferBuffers, sizeof(VulkanTransferBuffer*) * (commandBuffer->transferBufferCount + 1));
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commandBuffer->transferBuffers[commandBuffer->transferBufferCount] = SDL_malloc(sizeof(VulkanTransferBuffer));
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commandBuffer->transferBuffers[commandBuffer->transferBufferCount]->offset = 0;
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commandBuffer->transferBuffers[commandBuffer->transferBufferCount]->offset = 0;
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commandBuffer->transferBuffers[commandBuffer->transferBufferCount]->buffer = VULKAN_INTERNAL_CreateBuffer(
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commandBuffer->transferBuffers[commandBuffer->transferBufferCount]->buffer = VULKAN_INTERNAL_CreateBuffer(
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@ -8579,7 +8581,7 @@ static void VULKAN_Submit(
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if (present)
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if (present)
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{
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{
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/* Wait for the previous submission to complete */
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/* Wait for the previous submission to complete */
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if (renderer->usedFenceCount)
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if (renderer->usedFenceCount > 0)
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{
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{
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vulkanResult = renderer->vkWaitForFences(
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vulkanResult = renderer->vkWaitForFences(
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renderer->logicalDevice,
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renderer->logicalDevice,
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