forked from MoonsideGames/Refresh
fix var name
parent
d6cd3715cb
commit
b891d44cf3
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@ -1017,7 +1017,7 @@ REFRESHAPI uint32_t REFRESH_PushVertexShaderParams(
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REFRESHAPI uint32_t REFRESH_PushFragmentShaderParams(
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REFRESH_Device *device,
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void *data,
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uint32_t elementCount
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uint32_t paramBlockCount
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);
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/* Sets textures/samplers for use with the currently bound vertex shader.
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