forked from MoonsideGames/Refresh
				
			fix path quotes in shadercompiler
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						b72b0b5fde
					
				|  | @ -238,7 +238,7 @@ partial class Program | |||
| 	{ | ||||
| 		Process glslc = Process.Start( | ||||
| 			"glslc", | ||||
| 			$"""{glslPath}"" -o ""{outputPath}""" | ||||
| 			$"\"{glslPath}\" -o \"{outputPath}\"" | ||||
| 		); | ||||
| 		glslc.WaitForExit(); | ||||
| 		if (glslc.ExitCode != 0) | ||||
|  | @ -254,7 +254,7 @@ partial class Program | |||
| 	{ | ||||
| 		Process spirvcross = Process.Start( | ||||
| 			"spirv-cross", | ||||
| 			$"""{spirvPath}"" --hlsl --shader-model 50 --output ""{outputPath}""" | ||||
| 			$"\"{spirvPath}\" --hlsl --shader-model 50 --output \"{outputPath}\"" | ||||
| 		); | ||||
| 		spirvcross.WaitForExit(); | ||||
| 		if (spirvcross.ExitCode != 0) | ||||
|  |  | |||
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