forked from MoonsideGames/Refresh
fix debug mode flag not set before creating instance
parent
8e37f72dc2
commit
ab941a68df
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@ -9761,6 +9761,10 @@ static Refresh_Device* VULKAN_CreateDevice(
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VULKAN_INTERNAL_LoadEntryPoints(renderer);
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renderer->presentMode = presentationParameters->presentMode;
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renderer->debugMode = debugMode;
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renderer->usesExternalDevice = 0;
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/* Create the VkInstance */
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if (!VULKAN_INTERNAL_CreateInstance(renderer, presentationParameters->deviceWindowHandle))
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{
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@ -9769,10 +9773,7 @@ static Refresh_Device* VULKAN_CreateDevice(
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}
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renderer->deviceWindowHandle = presentationParameters->deviceWindowHandle;
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renderer->presentMode = presentationParameters->presentMode;
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renderer->debugMode = debugMode;
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renderer->headless = presentationParameters->deviceWindowHandle == NULL;
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renderer->usesExternalDevice = 0;
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/*
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* Create the WSI vkSurface
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