forked from MoonsideGames/Refresh
remove unneeded layout info
parent
75093afddb
commit
91bea9e25a
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@ -447,11 +447,6 @@ typedef struct REFRESH_PipelineLayoutCreateInfo
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const uint32_t *vertexSamplerBindings;
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const uint32_t *vertexSamplerBindings;
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uint32_t fragmentSamplerBindingCount;
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uint32_t fragmentSamplerBindingCount;
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const uint32_t *fragmentSamplerBindings;
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const uint32_t *fragmentSamplerBindings;
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uint32_t vertexParamBindingCount;
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const uint32_t *vertexParamBindings;
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uint32_t fragmentParamBindingCount;
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const uint32_t *fragmentParamBindings;
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} REFRESH_PipelineLayoutCreateInfo;
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} REFRESH_PipelineLayoutCreateInfo;
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typedef struct REFRESH_ColorTargetDescription
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typedef struct REFRESH_ColorTargetDescription
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@ -1074,7 +1074,7 @@ static REFRESH_GraphicsPipeline* VULKAN_CreateGraphicsPipeline(
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fragmentSamplerLayoutBindings[i].pImmutableSamplers = NULL;
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fragmentSamplerLayoutBindings[i].pImmutableSamplers = NULL;
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}
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}
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setLayoutCreateInfo.bindingCount = pipelineCreateInfo->pipelineLayoutCreateInfo.fragmentParamBindingCount;
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setLayoutCreateInfo.bindingCount = pipelineCreateInfo->pipelineLayoutCreateInfo.fragmentSamplerBindingCount;
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setLayoutCreateInfo.pBindings = fragmentSamplerLayoutBindings;
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setLayoutCreateInfo.pBindings = fragmentSamplerLayoutBindings;
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vulkanResult = renderer->vkCreateDescriptorSetLayout(
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vulkanResult = renderer->vkCreateDescriptorSetLayout(
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