revise SetTextureData to take a command buffer

submit_rewrite
cosmonaut 2021-11-14 20:36:26 -08:00
parent fa61cd4653
commit 78c5d54bf1
4 changed files with 23 additions and 220 deletions

View File

@ -890,6 +890,7 @@ REFRESHAPI Refresh_Buffer* Refresh_CreateBuffer(
*/ */
REFRESHAPI void Refresh_SetTextureData( REFRESHAPI void Refresh_SetTextureData(
Refresh_Device *driverData, Refresh_Device *driverData,
Refresh_CommandBuffer *commandBuffer,
Refresh_TextureSlice *textureSlice, Refresh_TextureSlice *textureSlice,
void *data, void *data,
uint32_t dataLengthInBytes uint32_t dataLengthInBytes
@ -909,6 +910,7 @@ REFRESHAPI void Refresh_SetTextureData(
*/ */
REFRESHAPI void Refresh_SetTextureDataYUV( REFRESHAPI void Refresh_SetTextureDataYUV(
Refresh_Device *driverData, Refresh_Device *driverData,
Refresh_CommandBuffer* commandBuffer,
Refresh_Texture *y, Refresh_Texture *y,
Refresh_Texture *u, Refresh_Texture *u,
Refresh_Texture *v, Refresh_Texture *v,

View File

@ -375,6 +375,7 @@ Refresh_Buffer* Refresh_CreateBuffer(
void Refresh_SetTextureData( void Refresh_SetTextureData(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer *commandBuffer,
Refresh_TextureSlice *textureSlice, Refresh_TextureSlice *textureSlice,
void *data, void *data,
uint32_t dataLengthInBytes uint32_t dataLengthInBytes
@ -382,6 +383,7 @@ void Refresh_SetTextureData(
NULL_RETURN(device); NULL_RETURN(device);
device->SetTextureData( device->SetTextureData(
device->driverData, device->driverData,
commandBuffer,
textureSlice, textureSlice,
data, data,
dataLengthInBytes dataLengthInBytes
@ -390,6 +392,7 @@ void Refresh_SetTextureData(
void Refresh_SetTextureDataYUV( void Refresh_SetTextureDataYUV(
Refresh_Device *device, Refresh_Device *device,
Refresh_CommandBuffer* commandBuffer,
Refresh_Texture *y, Refresh_Texture *y,
Refresh_Texture *u, Refresh_Texture *u,
Refresh_Texture *v, Refresh_Texture *v,
@ -403,6 +406,7 @@ void Refresh_SetTextureDataYUV(
NULL_RETURN(device); NULL_RETURN(device);
device->SetTextureDataYUV( device->SetTextureDataYUV(
device->driverData, device->driverData,
commandBuffer,
y, y,
u, u,
v, v,

View File

@ -269,6 +269,7 @@ struct Refresh_Device
void(*SetTextureData)( void(*SetTextureData)(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer,
Refresh_TextureSlice *textureSlice, Refresh_TextureSlice *textureSlice,
void *data, void *data,
uint32_t dataLengthInBytes uint32_t dataLengthInBytes
@ -276,6 +277,7 @@ struct Refresh_Device
void(*SetTextureDataYUV)( void(*SetTextureDataYUV)(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer* commandBuffer,
Refresh_Texture *y, Refresh_Texture *y,
Refresh_Texture *u, Refresh_Texture *u,
Refresh_Texture *v, Refresh_Texture *v,

View File

@ -1291,10 +1291,6 @@ typedef struct VulkanRenderer
VkSemaphore imageAvailableSemaphore; VkSemaphore imageAvailableSemaphore;
VkSemaphore renderFinishedSemaphore; VkSemaphore renderFinishedSemaphore;
VkCommandPool transferCommandPool;
VkCommandBuffer transferCommandBuffers[2]; /* frame count */
uint8_t pendingTransfer;
VulkanCommandBuffer **submittedCommandBuffers; VulkanCommandBuffer **submittedCommandBuffers;
uint32_t submittedCommandBufferCount; uint32_t submittedCommandBufferCount;
uint32_t submittedCommandBufferCapacity; uint32_t submittedCommandBufferCapacity;
@ -1447,7 +1443,6 @@ typedef struct VulkanRenderer
static void VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer); static void VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer);
static void VULKAN_Submit(Refresh_Renderer *driverData, uint32_t commandBufferCount, Refresh_CommandBuffer **pCommandBuffers); static void VULKAN_Submit(Refresh_Renderer *driverData, uint32_t commandBufferCount, Refresh_CommandBuffer **pCommandBuffers);
static void VULKAN_INTERNAL_FlushTransfers(VulkanRenderer *renderer);
/* Error Handling */ /* Error Handling */
@ -3647,12 +3642,6 @@ static void VULKAN_DestroyDevice(
} }
} }
renderer->vkDestroyCommandPool(
renderer->logicalDevice,
renderer->transferCommandPool,
NULL
);
for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1) for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
{ {
graphicsPipelineLayoutHashArray = renderer->graphicsPipelineLayoutHashTable.buckets[i]; graphicsPipelineLayoutHashArray = renderer->graphicsPipelineLayoutHashTable.buckets[i];
@ -5948,9 +5937,6 @@ static void VULKAN_INTERNAL_MaybeExpandStagingBuffer(
return; return;
} }
/* not enough room in the staging buffer, time to flush */
VULKAN_INTERNAL_FlushTransfers(renderer);
while (nextStagingSize < textureSize) while (nextStagingSize < textureSize)
{ {
nextStagingSize *= 2; nextStagingSize *= 2;
@ -5972,127 +5958,18 @@ static void VULKAN_INTERNAL_MaybeExpandStagingBuffer(
Refresh_LogError("Failed to expand texture staging buffer!"); Refresh_LogError("Failed to expand texture staging buffer!");
return; return;
} }
}
static void VULKAN_INTERNAL_MaybeBeginTransferCommandBuffer(
VulkanRenderer *renderer
) {
VkCommandBufferBeginInfo transferCommandBufferBeginInfo;
if (!renderer->pendingTransfer)
{
transferCommandBufferBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
transferCommandBufferBeginInfo.pNext = NULL;
transferCommandBufferBeginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
transferCommandBufferBeginInfo.pInheritanceInfo = NULL;
renderer->vkBeginCommandBuffer(
renderer->transferCommandBuffers[renderer->frameIndex],
&transferCommandBufferBeginInfo
);
renderer->pendingTransfer = 1;
}
}
static void VULKAN_INTERNAL_EndTransferCommandBuffer(
VulkanRenderer *renderer
) {
if (renderer->pendingTransfer)
{
renderer->vkEndCommandBuffer(
renderer->transferCommandBuffers[renderer->frameIndex]
);
}
}
/* Hard sync point! */
static void VULKAN_INTERNAL_FlushTransfers(
VulkanRenderer *renderer
) {
VkSubmitInfo transferSubmitInfo;
VkResult vulkanResult;
if (renderer->pendingTransfer)
{
VULKAN_INTERNAL_EndTransferCommandBuffer(renderer);
transferSubmitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
transferSubmitInfo.pNext = NULL;
transferSubmitInfo.commandBufferCount = 1;
transferSubmitInfo.pCommandBuffers = &renderer->transferCommandBuffers[renderer->frameIndex];
transferSubmitInfo.pWaitDstStageMask = NULL;
transferSubmitInfo.pWaitSemaphores = NULL;
transferSubmitInfo.waitSemaphoreCount = 0;
transferSubmitInfo.pSignalSemaphores = NULL;
transferSubmitInfo.signalSemaphoreCount = 0;
/* Wait for the previous submission to complete */
vulkanResult = renderer->vkWaitForFences(
renderer->logicalDevice,
1,
&renderer->inFlightFence,
VK_TRUE,
UINT64_MAX
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkWaitForFences", vulkanResult);
return;
}
renderer->vkResetFences(
renderer->logicalDevice,
1,
&renderer->inFlightFence
);
/* Submit transfers */
vulkanResult = renderer->vkQueueSubmit(
renderer->transferQueue,
1,
&transferSubmitInfo,
renderer->inFlightFence
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkQueueSubmit", vulkanResult);
return;
}
/* Wait again */
vulkanResult = renderer->vkWaitForFences(
renderer->logicalDevice,
1,
&renderer->inFlightFence,
VK_TRUE,
UINT64_MAX
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkWaitForFences", vulkanResult);
return;
}
renderer->pendingTransfer = 0;
renderer->textureStagingBufferOffset = 0;
}
} }
static void VULKAN_SetTextureData( static void VULKAN_SetTextureData(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer *commandBuffer,
Refresh_TextureSlice *textureSlice, Refresh_TextureSlice *textureSlice,
void *data, void *data,
uint32_t dataLengthInBytes uint32_t dataLengthInBytes
) { ) {
VulkanRenderer *renderer = (VulkanRenderer*) driverData; VulkanRenderer *renderer = (VulkanRenderer*) driverData;
VulkanTexture *vulkanTexture = (VulkanTexture*) textureSlice->texture; VulkanTexture *vulkanTexture = (VulkanTexture*) textureSlice->texture;
VulkanCommandBuffer *vulkanCommandBuffer = (VulkanCommandBuffer*) commandBuffer;
VkCommandBuffer commandBuffer = renderer->transferCommandBuffers[renderer->frameIndex];
VkBufferImageCopy imageCopy; VkBufferImageCopy imageCopy;
uint8_t *stagingBufferPointer; uint8_t *stagingBufferPointer;
@ -6106,7 +5983,6 @@ static void VULKAN_SetTextureData(
vulkanTexture->format vulkanTexture->format
) )
); );
VULKAN_INTERNAL_MaybeBeginTransferCommandBuffer(renderer);
stagingBufferPointer = stagingBufferPointer =
renderer->textureStagingBuffer->subBuffers[0]->allocation->mapPointer + renderer->textureStagingBuffer->subBuffers[0]->allocation->mapPointer +
@ -6121,7 +5997,7 @@ static void VULKAN_SetTextureData(
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_TRANSFER_WRITE, RESOURCE_ACCESS_TRANSFER_WRITE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
textureSlice->layer, textureSlice->layer,
@ -6148,7 +6024,7 @@ static void VULKAN_SetTextureData(
imageCopy.bufferImageHeight = 0; imageCopy.bufferImageHeight = 0;
renderer->vkCmdCopyBufferToImage( renderer->vkCmdCopyBufferToImage(
commandBuffer, vulkanCommandBuffer->commandBuffer,
renderer->textureStagingBuffer->subBuffers[0]->buffer, renderer->textureStagingBuffer->subBuffers[0]->buffer,
vulkanTexture->image, vulkanTexture->image,
AccessMap[vulkanTexture->resourceAccessType].imageLayout, AccessMap[vulkanTexture->resourceAccessType].imageLayout,
@ -6162,7 +6038,7 @@ static void VULKAN_SetTextureData(
{ {
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE, RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
textureSlice->layer, textureSlice->layer,
@ -6180,6 +6056,7 @@ static void VULKAN_SetTextureData(
static void VULKAN_SetTextureDataYUV( static void VULKAN_SetTextureDataYUV(
Refresh_Renderer *driverData, Refresh_Renderer *driverData,
Refresh_CommandBuffer* commandBuffer,
Refresh_Texture *y, Refresh_Texture *y,
Refresh_Texture *u, Refresh_Texture *u,
Refresh_Texture *v, Refresh_Texture *v,
@ -6193,7 +6070,7 @@ static void VULKAN_SetTextureDataYUV(
VulkanRenderer *renderer = (VulkanRenderer*) driverData; VulkanRenderer *renderer = (VulkanRenderer*) driverData;
VulkanTexture *tex; VulkanTexture *tex;
VkCommandBuffer commandBuffer = renderer->transferCommandBuffers[renderer->frameIndex]; VulkanCommandBuffer* vulkanCommandBuffer = (VulkanCommandBuffer*)commandBuffer;
uint8_t *dataPtr = (uint8_t*) data; uint8_t *dataPtr = (uint8_t*) data;
int32_t yDataLength = BytesPerImage(yWidth, yHeight, REFRESH_TEXTUREFORMAT_R8); int32_t yDataLength = BytesPerImage(yWidth, yHeight, REFRESH_TEXTUREFORMAT_R8);
int32_t uvDataLength = BytesPerImage(uvWidth, uvHeight, REFRESH_TEXTUREFORMAT_R8); int32_t uvDataLength = BytesPerImage(uvWidth, uvHeight, REFRESH_TEXTUREFORMAT_R8);
@ -6206,7 +6083,6 @@ static void VULKAN_SetTextureDataYUV(
renderer, renderer,
yDataLength + uvDataLength yDataLength + uvDataLength
); );
VULKAN_INTERNAL_MaybeBeginTransferCommandBuffer(renderer);
stagingBufferPointer = stagingBufferPointer =
renderer->textureStagingBuffer->subBuffers[0]->allocation->mapPointer + renderer->textureStagingBuffer->subBuffers[0]->allocation->mapPointer +
@ -6236,7 +6112,7 @@ static void VULKAN_SetTextureDataYUV(
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_TRANSFER_WRITE, RESOURCE_ACCESS_TRANSFER_WRITE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
0, 0,
@ -6256,7 +6132,7 @@ static void VULKAN_SetTextureDataYUV(
imageCopy.bufferImageHeight = yHeight; imageCopy.bufferImageHeight = yHeight;
renderer->vkCmdCopyBufferToImage( renderer->vkCmdCopyBufferToImage(
commandBuffer, vulkanCommandBuffer->commandBuffer,
renderer->textureStagingBuffer->subBuffers[0]->buffer, renderer->textureStagingBuffer->subBuffers[0]->buffer,
tex->image, tex->image,
AccessMap[tex->resourceAccessType].imageLayout, AccessMap[tex->resourceAccessType].imageLayout,
@ -6285,7 +6161,7 @@ static void VULKAN_SetTextureDataYUV(
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_TRANSFER_WRITE, RESOURCE_ACCESS_TRANSFER_WRITE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
0, 0,
@ -6298,7 +6174,7 @@ static void VULKAN_SetTextureDataYUV(
); );
renderer->vkCmdCopyBufferToImage( renderer->vkCmdCopyBufferToImage(
commandBuffer, vulkanCommandBuffer->commandBuffer,
renderer->textureStagingBuffer->subBuffers[0]->buffer, renderer->textureStagingBuffer->subBuffers[0]->buffer,
tex->image, tex->image,
AccessMap[tex->resourceAccessType].imageLayout, AccessMap[tex->resourceAccessType].imageLayout,
@ -6320,7 +6196,7 @@ static void VULKAN_SetTextureDataYUV(
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_TRANSFER_WRITE, RESOURCE_ACCESS_TRANSFER_WRITE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
0, 0,
@ -6333,7 +6209,7 @@ static void VULKAN_SetTextureDataYUV(
); );
renderer->vkCmdCopyBufferToImage( renderer->vkCmdCopyBufferToImage(
commandBuffer, vulkanCommandBuffer->commandBuffer,
renderer->textureStagingBuffer->subBuffers[0]->buffer, renderer->textureStagingBuffer->subBuffers[0]->buffer,
tex->image, tex->image,
AccessMap[tex->resourceAccessType].imageLayout, AccessMap[tex->resourceAccessType].imageLayout,
@ -6347,7 +6223,7 @@ static void VULKAN_SetTextureDataYUV(
{ {
VULKAN_INTERNAL_ImageMemoryBarrier( VULKAN_INTERNAL_ImageMemoryBarrier(
renderer, renderer,
commandBuffer, vulkanCommandBuffer->commandBuffer,
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE, RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_ASPECT_COLOR_BIT,
0, 0,
@ -8169,7 +8045,7 @@ static void VULKAN_Submit(
Refresh_CommandBuffer **pCommandBuffers Refresh_CommandBuffer **pCommandBuffers
) { ) {
VulkanRenderer* renderer = (VulkanRenderer*)driverData; VulkanRenderer* renderer = (VulkanRenderer*)driverData;
VkSubmitInfo transferSubmitInfo, submitInfo; VkSubmitInfo submitInfo;
VkResult vulkanResult, presentResult = VK_SUCCESS; VkResult vulkanResult, presentResult = VK_SUCCESS;
VulkanCommandBuffer *currentCommandBuffer; VulkanCommandBuffer *currentCommandBuffer;
VkCommandBuffer *commandBuffers; VkCommandBuffer *commandBuffers;
@ -8181,25 +8057,6 @@ static void VULKAN_Submit(
uint32_t waitSemaphoreCount = 0; uint32_t waitSemaphoreCount = 0;
VkPresentInfoKHR presentInfo; VkPresentInfoKHR presentInfo;
if (renderer->pendingTransfer)
{
VULKAN_INTERNAL_EndTransferCommandBuffer(renderer);
transferSubmitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
transferSubmitInfo.pNext = NULL;
transferSubmitInfo.commandBufferCount = 1;
transferSubmitInfo.pCommandBuffers = &renderer->transferCommandBuffers[renderer->frameIndex];
transferSubmitInfo.pWaitDstStageMask = NULL;
transferSubmitInfo.pWaitSemaphores = NULL;
transferSubmitInfo.waitSemaphoreCount = 0;
transferSubmitInfo.pSignalSemaphores = &renderer->transferFinishedSemaphore;
transferSubmitInfo.signalSemaphoreCount = 1;
waitSemaphores[waitSemaphoreCount] = renderer->transferFinishedSemaphore;
waitStages[waitSemaphoreCount] = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
waitSemaphoreCount += 1;
}
present = !renderer->headless && renderer->shouldPresent; present = !renderer->headless && renderer->shouldPresent;
commandBuffers = SDL_stack_alloc(VkCommandBuffer, commandBufferCount); commandBuffers = SDL_stack_alloc(VkCommandBuffer, commandBufferCount);
@ -8273,23 +8130,6 @@ static void VULKAN_Submit(
&renderer->inFlightFence &renderer->inFlightFence
); );
if (renderer->pendingTransfer)
{
/* Submit any pending transfers */
vulkanResult = renderer->vkQueueSubmit(
renderer->transferQueue,
1,
&transferSubmitInfo,
NULL
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkQueueSubmit", vulkanResult);
return;
}
}
/* Submit the commands, finally. */ /* Submit the commands, finally. */
vulkanResult = renderer->vkQueueSubmit( vulkanResult = renderer->vkQueueSubmit(
renderer->graphicsQueue, renderer->graphicsQueue,
@ -8362,7 +8202,6 @@ static void VULKAN_Submit(
renderer->swapChainImageAcquired = 0; renderer->swapChainImageAcquired = 0;
renderer->shouldPresent = 0; renderer->shouldPresent = 0;
renderer->pendingTransfer = 0;
renderer->textureStagingBufferOffset = 0; renderer->textureStagingBufferOffset = 0;
SDL_stack_free(commandBuffers); SDL_stack_free(commandBuffers);
@ -9071,10 +8910,6 @@ static Refresh_Device* VULKAN_INTERNAL_CreateDevice(
VkFenceCreateInfo fenceInfo; VkFenceCreateInfo fenceInfo;
VkSemaphoreCreateInfo semaphoreInfo; VkSemaphoreCreateInfo semaphoreInfo;
/* Variables: Transfer command buffer */
VkCommandPoolCreateInfo transferCommandPoolCreateInfo;
VkCommandBufferAllocateInfo transferCommandBufferAllocateInfo;
/* Variables: Descriptor set layouts */ /* Variables: Descriptor set layouts */
VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo; VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo;
VkDescriptorSetLayoutBinding vertexParamLayoutBinding; VkDescriptorSetLayoutBinding vertexParamLayoutBinding;
@ -9186,46 +9021,6 @@ static Refresh_Device* VULKAN_INTERNAL_CreateDevice(
renderer->boundBufferLock = SDL_CreateMutex(); renderer->boundBufferLock = SDL_CreateMutex();
renderer->stagingLock = SDL_CreateMutex(); renderer->stagingLock = SDL_CreateMutex();
/* Transfer buffer */
transferCommandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
transferCommandPoolCreateInfo.pNext = NULL;
transferCommandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
transferCommandPoolCreateInfo.queueFamilyIndex = renderer->queueFamilyIndices.transferFamily;
vulkanResult = renderer->vkCreateCommandPool(
renderer->logicalDevice,
&transferCommandPoolCreateInfo,
NULL,
&renderer->transferCommandPool
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkCreateCommandPool", vulkanResult);
return NULL;
}
transferCommandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
transferCommandBufferAllocateInfo.pNext = NULL;
transferCommandBufferAllocateInfo.commandBufferCount = 2;
transferCommandBufferAllocateInfo.commandPool = renderer->transferCommandPool;
transferCommandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
vulkanResult = renderer->vkAllocateCommandBuffers(
renderer->logicalDevice,
&transferCommandBufferAllocateInfo,
renderer->transferCommandBuffers
);
if (vulkanResult != VK_SUCCESS)
{
LogVulkanResultAsError("vkAllocateCommandBuffers", vulkanResult);
return NULL;
}
renderer->pendingTransfer = 0;
/* /*
* Create submitted command buffer list * Create submitted command buffer list
*/ */