forked from MoonsideGames/Refresh
fix some doc comments
parent
09b776d172
commit
75093afddb
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@ -597,8 +597,6 @@ typedef void (REFRESHCALL * REFRESH_LogFunc)(const char *msg);
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/* Device */
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/* Create a rendering context for use on the calling thread.
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* This creation method takes an existing FNA3D_Device
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* to ease interoperability with existing FNA graphics code.
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*
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* deviceWindowHandle:
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* A handle to a window.
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@ -559,6 +559,6 @@ typedef struct REFRESH_Driver
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extern REFRESH_Driver VulkanDriver;
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#endif /* FNA3D_DRIVER_H */
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#endif /* REFRESH_DRIVER_H */
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/* vim: set noexpandtab shiftwidth=8 tabstop=8: */
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