forked from MoonsideGames/Refresh
fix compute pipeline create bug
parent
7b91c5a140
commit
715ca591f6
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@ -6236,7 +6236,7 @@ static Refresh_ComputePipeline* VULKAN_CreateComputePipeline(
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pipelineShaderStageCreateInfo.pNext = NULL;
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pipelineShaderStageCreateInfo.pNext = NULL;
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pipelineShaderStageCreateInfo.flags = 0;
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pipelineShaderStageCreateInfo.flags = 0;
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pipelineShaderStageCreateInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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pipelineShaderStageCreateInfo.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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pipelineShaderStageCreateInfo.module = (VkShaderModule)computeShaderInfo->shaderModule;
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pipelineShaderStageCreateInfo.module = vulkanComputePipeline->computeShaderModule->shaderModule;
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pipelineShaderStageCreateInfo.pName = computeShaderInfo->entryPointName;
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pipelineShaderStageCreateInfo.pName = computeShaderInfo->entryPointName;
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pipelineShaderStageCreateInfo.pSpecializationInfo = NULL;
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pipelineShaderStageCreateInfo.pSpecializationInfo = NULL;
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