forked from MoonsideGames/Refresh
move count param on REFRESH_Submit
parent
788c63f3ac
commit
5a92fdf984
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@ -1333,8 +1333,8 @@ REFRESHAPI void REFRESH_QueuePresent(
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/* Submits all of the enqueued commands. */
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REFRESHAPI void REFRESH_Submit(
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REFRESH_Device* device,
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REFRESH_CommandBuffer **pCommandBuffers,
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uint32_t commandBufferCount
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uint32_t commandBufferCount,
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REFRESH_CommandBuffer **pCommandBuffers
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);
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/* Waits for the previous submission to complete. */
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@ -875,14 +875,14 @@ void REFRESH_QueuePresent(
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void REFRESH_Submit(
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REFRESH_Device *device,
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REFRESH_CommandBuffer **pCommandBuffers,
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uint32_t commandBufferCount
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uint32_t commandBufferCount,
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REFRESH_CommandBuffer **pCommandBuffers
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) {
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NULL_RETURN(device);
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device->Submit(
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device->driverData,
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pCommandBuffers,
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commandBufferCount
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commandBufferCount,
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pCommandBuffers
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);
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}
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@ -518,8 +518,8 @@ struct REFRESH_Device
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void(*Submit)(
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REFRESH_Renderer *driverData,
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REFRESH_CommandBuffer **pCommandBuffers,
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uint32_t commandBufferCount
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uint32_t commandBufferCount,
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REFRESH_CommandBuffer **pCommandBuffers
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);
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void(*Wait)(
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@ -1456,7 +1456,7 @@ typedef struct VulkanRenderer
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/* Forward declarations */
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static void VULKAN_INTERNAL_BeginCommandBuffer(VulkanRenderer *renderer, VulkanCommandBuffer *commandBuffer);
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static void VULKAN_Submit(REFRESH_Renderer *driverData, REFRESH_CommandBuffer **pCommandBuffers, uint32_t commandBufferCount);
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static void VULKAN_Submit(REFRESH_Renderer *driverData, uint32_t commandBufferCount, REFRESH_CommandBuffer **pCommandBuffers);
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static void VULKAN_INTERNAL_FlushTransfers(VulkanRenderer *renderer);
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/* Error Handling */
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@ -8156,8 +8156,8 @@ static void VULKAN_INTERNAL_ResetCommandBuffer(
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static void VULKAN_Submit(
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REFRESH_Renderer *driverData,
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REFRESH_CommandBuffer **pCommandBuffers,
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uint32_t commandBufferCount
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uint32_t commandBufferCount,
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REFRESH_CommandBuffer **pCommandBuffers
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) {
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VulkanRenderer* renderer = (VulkanRenderer*)driverData;
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VkSubmitInfo transferSubmitInfo, submitInfo;
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