forked from MoonsideGames/Refresh
separate sampler layout
parent
9526a40420
commit
5961876847
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@ -264,14 +264,6 @@ typedef enum REFRESH_ColorComponentFlagBits
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typedef uint32_t REFRESH_ColorComponentFlags;
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typedef uint32_t REFRESH_ColorComponentFlags;
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typedef enum REFRESH_ShaderParamType
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{
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REFRESH_SHADERPARAMTYPE_SAMPLER,
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REFRESH_SHADERPARAMTYPE_SAMPLED_IMAGE,
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REFRESH_SHADERPARAMTYPE_COMBINED_IMAGE_SAMPLER,
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REFRESH_SHADERPARAMTYPE_UNIFORM
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} REFRESH_ShaderParamType;
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typedef enum REFRESH_ShaderStage
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typedef enum REFRESH_ShaderStage
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{
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{
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REFRESH_SHADERSTAGE_VERTEX,
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REFRESH_SHADERSTAGE_VERTEX,
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@ -362,10 +354,21 @@ typedef struct REFRESH_RenderTargetBlendState
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REFRESH_ColorComponentFlags colorWriteMask;
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REFRESH_ColorComponentFlags colorWriteMask;
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} REFRESH_RenderTargetBlendState;
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} REFRESH_RenderTargetBlendState;
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typedef struct REFRESH_ShaderTextureSamplerLayoutBinding
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{
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uint32_t binding;
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REFRESH_ShaderStage shaderStage;
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} REFRESH_ShaderSampleLayoutBinding;
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typedef struct REFRESH_ShaderTextureSamplerLayout
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{
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uint32_t bindingCount;
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const REFRESH_ShaderSampleLayoutBinding *bindings;
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} REFRESH_ShaderTextureSamplerLayout;
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typedef struct REFRESH_ShaderParamLayoutBinding
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typedef struct REFRESH_ShaderParamLayoutBinding
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{
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{
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uint32_t binding;
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uint32_t binding;
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REFRESH_ShaderParamType shaderParamType;
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REFRESH_ShaderStage shaderStage;
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REFRESH_ShaderStage shaderStage;
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} REFRESH_ShaderParamLayoutBinding;
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} REFRESH_ShaderParamLayoutBinding;
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@ -375,6 +378,14 @@ typedef struct REFRESH_ShaderParamLayout
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const REFRESH_ShaderParamLayoutBinding *bindings;
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const REFRESH_ShaderParamLayoutBinding *bindings;
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} REFRESH_ShaderParamLayout;
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} REFRESH_ShaderParamLayout;
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typedef struct REFRESH_PipelineLayoutCreateInfo
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{
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uint32_t shaderParamsLayoutCount;
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REFRESH_ShaderParamLayout *shaderParamLayouts;
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uint32_t shaderTextureSamplerLayoutCount;
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const REFRESH_ShaderTextureSamplerLayout *shaderTextureSamplerLayouts;
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} REFRESH_PipelineLayoutCreateInfo;
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typedef struct REFRESH_RenderTargetDescription
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typedef struct REFRESH_RenderTargetDescription
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{
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{
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REFRESH_SurfaceFormat format;
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REFRESH_SurfaceFormat format;
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@ -391,12 +402,6 @@ typedef struct REFRESH_RenderPassCreateInfo
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const REFRESH_RenderTargetDescription *renderTargetDescriptions;
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const REFRESH_RenderTargetDescription *renderTargetDescriptions;
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} REFRESH_RenderPassCreateInfo;
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} REFRESH_RenderPassCreateInfo;
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typedef struct REFRESH_PipelineLayoutCreateInfo
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{
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uint32_t shaderParamsLayoutCount;
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REFRESH_ShaderParamLayout *shaderParamLayouts;
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} REFRESH_PipelineLayoutCreateInfo;
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/* Pipeline state structures */
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/* Pipeline state structures */
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typedef struct REFRESH_TopologyState
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typedef struct REFRESH_TopologyState
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