forked from MoonsideGames/Refresh
Revert "Fix potential sync hazards (#49)"
This reverts commit 20636ec951
.
remotes/1715311535680669863/main
parent
2634359b48
commit
55c77def69
|
@ -561,8 +561,8 @@ static const VulkanResourceAccessInfo AccessMap[RESOURCE_ACCESS_TYPES_COUNT] =
|
||||||
|
|
||||||
/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
|
/* RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE */
|
||||||
{
|
{
|
||||||
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||||
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,
|
VK_ACCESS_SHADER_READ_BIT,
|
||||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
|
||||||
},
|
},
|
||||||
|
|
||||||
|
@ -998,7 +998,6 @@ typedef struct RenderPassColorTargetDescription
|
||||||
Refresh_Vec4 clearColor;
|
Refresh_Vec4 clearColor;
|
||||||
Refresh_LoadOp loadOp;
|
Refresh_LoadOp loadOp;
|
||||||
Refresh_StoreOp storeOp;
|
Refresh_StoreOp storeOp;
|
||||||
VkImageLayout finalLayout;
|
|
||||||
} RenderPassColorTargetDescription;
|
} RenderPassColorTargetDescription;
|
||||||
|
|
||||||
typedef struct RenderPassDepthStencilTargetDescription
|
typedef struct RenderPassDepthStencilTargetDescription
|
||||||
|
@ -1008,7 +1007,6 @@ typedef struct RenderPassDepthStencilTargetDescription
|
||||||
Refresh_StoreOp storeOp;
|
Refresh_StoreOp storeOp;
|
||||||
Refresh_LoadOp stencilLoadOp;
|
Refresh_LoadOp stencilLoadOp;
|
||||||
Refresh_StoreOp stencilStoreOp;
|
Refresh_StoreOp stencilStoreOp;
|
||||||
VkImageLayout finalLayout;
|
|
||||||
} RenderPassDepthStencilTargetDescription;
|
} RenderPassDepthStencilTargetDescription;
|
||||||
|
|
||||||
typedef struct RenderPassHash
|
typedef struct RenderPassHash
|
||||||
|
@ -1072,11 +1070,6 @@ static inline uint8_t RenderPassHash_Compare(
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (a->colorTargetDescriptions[i].finalLayout != b->colorTargetDescriptions[i].finalLayout)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (a->depthStencilTargetDescription.format != b->depthStencilTargetDescription.format)
|
if (a->depthStencilTargetDescription.format != b->depthStencilTargetDescription.format)
|
||||||
|
@ -1104,11 +1097,6 @@ static inline uint8_t RenderPassHash_Compare(
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (a->depthStencilTargetDescription.finalLayout != b->depthStencilTargetDescription.finalLayout)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4307,18 +4295,22 @@ static uint8_t VULKAN_INTERNAL_CreateUniformBuffer(
|
||||||
VulkanRenderer *renderer,
|
VulkanRenderer *renderer,
|
||||||
VulkanUniformBufferPool *bufferPool
|
VulkanUniformBufferPool *bufferPool
|
||||||
) {
|
) {
|
||||||
|
VulkanResourceAccessType resourceAccessType;
|
||||||
VkDescriptorSetLayout descriptorSetLayout;
|
VkDescriptorSetLayout descriptorSetLayout;
|
||||||
|
|
||||||
if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
|
if (bufferPool->type == UNIFORM_BUFFER_VERTEX)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
|
else if (bufferPool->type == UNIFORM_BUFFER_FRAGMENT)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
|
else if (bufferPool->type == UNIFORM_BUFFER_COMPUTE)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -4388,20 +4380,24 @@ static VulkanUniformBuffer* VULKAN_INTERNAL_CreateDummyUniformBuffer(
|
||||||
VulkanRenderer *renderer,
|
VulkanRenderer *renderer,
|
||||||
VulkanUniformBufferType uniformBufferType
|
VulkanUniformBufferType uniformBufferType
|
||||||
) {
|
) {
|
||||||
|
VulkanResourceAccessType resourceAccessType;
|
||||||
VkDescriptorSetLayout descriptorSetLayout;
|
VkDescriptorSetLayout descriptorSetLayout;
|
||||||
VkWriteDescriptorSet writeDescriptorSet;
|
VkWriteDescriptorSet writeDescriptorSet;
|
||||||
VkDescriptorBufferInfo descriptorBufferInfo;
|
VkDescriptorBufferInfo descriptorBufferInfo;
|
||||||
|
|
||||||
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
if (uniformBufferType == UNIFORM_BUFFER_VERTEX)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_VERTEX_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->vertexUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
else if (uniformBufferType == UNIFORM_BUFFER_FRAGMENT)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_FRAGMENT_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->fragmentUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
else if (uniformBufferType == UNIFORM_BUFFER_COMPUTE)
|
||||||
{
|
{
|
||||||
|
resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_READ_UNIFORM_BUFFER;
|
||||||
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
descriptorSetLayout = renderer->computeUniformDescriptorSetLayout;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -5946,41 +5942,6 @@ static VulkanRenderTarget* VULKAN_INTERNAL_FetchRenderTarget(
|
||||||
return renderTarget;
|
return renderTarget;
|
||||||
}
|
}
|
||||||
|
|
||||||
static VkImageLayout VULKAN_INTERNAL_GetRenderPassFinalLayout(
|
|
||||||
VulkanTexture *texture
|
|
||||||
) {
|
|
||||||
VkImageLayout finalLayout;
|
|
||||||
|
|
||||||
if (IsDepthFormat(texture->format))
|
|
||||||
{
|
|
||||||
if (texture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
||||||
{
|
|
||||||
finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (texture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
|
||||||
{
|
|
||||||
finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
||||||
}
|
|
||||||
else if (texture->usageFlags & VK_IMAGE_USAGE_STORAGE_BIT)
|
|
||||||
{
|
|
||||||
finalLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return finalLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
VulkanRenderer *renderer,
|
VulkanRenderer *renderer,
|
||||||
VulkanCommandBuffer *commandBuffer,
|
VulkanCommandBuffer *commandBuffer,
|
||||||
|
@ -5995,7 +5956,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
VkAttachmentReference depthStencilAttachmentReference;
|
VkAttachmentReference depthStencilAttachmentReference;
|
||||||
VkRenderPassCreateInfo renderPassCreateInfo;
|
VkRenderPassCreateInfo renderPassCreateInfo;
|
||||||
VkSubpassDescription subpass;
|
VkSubpassDescription subpass;
|
||||||
VkSubpassDependency dep[2];
|
|
||||||
VkRenderPass renderPass;
|
VkRenderPass renderPass;
|
||||||
uint32_t i;
|
uint32_t i;
|
||||||
|
|
||||||
|
@ -6048,7 +6008,7 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
||||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||||
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
||||||
VULKAN_INTERNAL_GetRenderPassFinalLayout(texture);
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||||
|
|
||||||
resolveReferences[resolveReferenceCount].attachment =
|
resolveReferences[resolveReferenceCount].attachment =
|
||||||
attachmentDescriptionCount;
|
attachmentDescriptionCount;
|
||||||
|
@ -6104,7 +6064,8 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
||||||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||||
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
||||||
VULKAN_INTERNAL_GetRenderPassFinalLayout(texture);
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||||
|
|
||||||
|
|
||||||
colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount;
|
colorAttachmentReferences[colorAttachmentReferenceCount].attachment = attachmentDescriptionCount;
|
||||||
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
colorAttachmentReferences[colorAttachmentReferenceCount].layout =
|
||||||
|
@ -6152,7 +6113,7 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
attachmentDescriptions[attachmentDescriptionCount].initialLayout =
|
||||||
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||||
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
attachmentDescriptions[attachmentDescriptionCount].finalLayout =
|
||||||
VULKAN_INTERNAL_GetRenderPassFinalLayout(texture);
|
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||||
|
|
||||||
depthStencilAttachmentReference.attachment =
|
depthStencilAttachmentReference.attachment =
|
||||||
attachmentDescriptionCount;
|
attachmentDescriptionCount;
|
||||||
|
@ -6174,37 +6135,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
subpass.pResolveAttachments = NULL;
|
subpass.pResolveAttachments = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
const VkPipelineStageFlags graphicsStages = 0
|
|
||||||
| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
|
|
||||||
| VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
|
|
||||||
| VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
|
|
||||||
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
|
|
||||||
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
|
|
||||||
;
|
|
||||||
const VkPipelineStageFlags outsideStages = 0
|
|
||||||
| graphicsStages
|
|
||||||
| VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_TRANSFER_BIT
|
|
||||||
;
|
|
||||||
|
|
||||||
dep[0].srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
||||||
dep[0].dstSubpass = 0;
|
|
||||||
dep[0].srcStageMask = outsideStages;
|
|
||||||
dep[0].dstStageMask = graphicsStages;
|
|
||||||
dep[0].srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[0].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[0].dependencyFlags = 0;
|
|
||||||
|
|
||||||
dep[1].srcSubpass = 0;
|
|
||||||
dep[1].dstSubpass = VK_SUBPASS_EXTERNAL;
|
|
||||||
dep[1].srcStageMask = graphicsStages;
|
|
||||||
dep[1].dstStageMask = outsideStages;
|
|
||||||
dep[1].srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[1].dependencyFlags = 0;
|
|
||||||
|
|
||||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||||
renderPassCreateInfo.pNext = NULL;
|
renderPassCreateInfo.pNext = NULL;
|
||||||
renderPassCreateInfo.flags = 0;
|
renderPassCreateInfo.flags = 0;
|
||||||
|
@ -6212,8 +6142,8 @@ static VkRenderPass VULKAN_INTERNAL_CreateRenderPass(
|
||||||
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
||||||
renderPassCreateInfo.subpassCount = 1;
|
renderPassCreateInfo.subpassCount = 1;
|
||||||
renderPassCreateInfo.pSubpasses = &subpass;
|
renderPassCreateInfo.pSubpasses = &subpass;
|
||||||
renderPassCreateInfo.dependencyCount = 2;
|
renderPassCreateInfo.dependencyCount = 0;
|
||||||
renderPassCreateInfo.pDependencies = dep;
|
renderPassCreateInfo.pDependencies = NULL;
|
||||||
|
|
||||||
vulkanResult = renderer->vkCreateRenderPass(
|
vulkanResult = renderer->vkCreateRenderPass(
|
||||||
renderer->logicalDevice,
|
renderer->logicalDevice,
|
||||||
|
@ -6242,7 +6172,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass(
|
||||||
VkAttachmentReference depthStencilAttachmentReference;
|
VkAttachmentReference depthStencilAttachmentReference;
|
||||||
Refresh_ColorAttachmentDescription attachmentDescription;
|
Refresh_ColorAttachmentDescription attachmentDescription;
|
||||||
VkSubpassDescription subpass;
|
VkSubpassDescription subpass;
|
||||||
VkSubpassDependency dep[2];
|
|
||||||
VkRenderPassCreateInfo renderPassCreateInfo;
|
VkRenderPassCreateInfo renderPassCreateInfo;
|
||||||
VkRenderPass renderPass;
|
VkRenderPass renderPass;
|
||||||
VkResult result;
|
VkResult result;
|
||||||
|
@ -6253,7 +6182,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass(
|
||||||
uint32_t resolveReferenceCount = 0;
|
uint32_t resolveReferenceCount = 0;
|
||||||
uint32_t i;
|
uint32_t i;
|
||||||
|
|
||||||
/* Note: Render pass compatibility does not care about layout */
|
|
||||||
for (i = 0; i < attachmentInfo.colorAttachmentCount; i += 1)
|
for (i = 0; i < attachmentInfo.colorAttachmentCount; i += 1)
|
||||||
{
|
{
|
||||||
attachmentDescription = attachmentInfo.colorAttachmentDescriptions[i];
|
attachmentDescription = attachmentInfo.colorAttachmentDescriptions[i];
|
||||||
|
@ -6387,37 +6315,6 @@ static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass(
|
||||||
subpass.pResolveAttachments = NULL;
|
subpass.pResolveAttachments = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
const VkPipelineStageFlags graphicsStages = 0
|
|
||||||
| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT
|
|
||||||
| VK_PIPELINE_STAGE_VERTEX_INPUT_BIT
|
|
||||||
| VK_PIPELINE_STAGE_VERTEX_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
|
|
||||||
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT
|
|
||||||
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT
|
|
||||||
;
|
|
||||||
const VkPipelineStageFlags outsideStages = 0
|
|
||||||
| graphicsStages
|
|
||||||
| VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT
|
|
||||||
| VK_PIPELINE_STAGE_TRANSFER_BIT
|
|
||||||
;
|
|
||||||
|
|
||||||
dep[0].srcSubpass = VK_SUBPASS_EXTERNAL;
|
|
||||||
dep[0].dstSubpass = 0;
|
|
||||||
dep[0].srcStageMask = outsideStages;
|
|
||||||
dep[0].dstStageMask = graphicsStages;
|
|
||||||
dep[0].srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[0].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[0].dependencyFlags = 0;
|
|
||||||
|
|
||||||
dep[1].srcSubpass = 0;
|
|
||||||
dep[1].dstSubpass = VK_SUBPASS_EXTERNAL;
|
|
||||||
dep[1].srcStageMask = graphicsStages;
|
|
||||||
dep[1].dstStageMask = outsideStages;
|
|
||||||
dep[1].srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[1].dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
|
|
||||||
dep[1].dependencyFlags = 0;
|
|
||||||
|
|
||||||
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||||
renderPassCreateInfo.pNext = NULL;
|
renderPassCreateInfo.pNext = NULL;
|
||||||
renderPassCreateInfo.flags = 0;
|
renderPassCreateInfo.flags = 0;
|
||||||
|
@ -6425,8 +6322,8 @@ static VkRenderPass VULKAN_INTERNAL_CreateTransientRenderPass(
|
||||||
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
renderPassCreateInfo.attachmentCount = attachmentDescriptionCount;
|
||||||
renderPassCreateInfo.subpassCount = 1;
|
renderPassCreateInfo.subpassCount = 1;
|
||||||
renderPassCreateInfo.pSubpasses = &subpass;
|
renderPassCreateInfo.pSubpasses = &subpass;
|
||||||
renderPassCreateInfo.dependencyCount = 2;
|
renderPassCreateInfo.dependencyCount = 0;
|
||||||
renderPassCreateInfo.pDependencies = dep;
|
renderPassCreateInfo.pDependencies = NULL;
|
||||||
|
|
||||||
result = renderer->vkCreateRenderPass(
|
result = renderer->vkCreateRenderPass(
|
||||||
renderer->logicalDevice,
|
renderer->logicalDevice,
|
||||||
|
@ -7867,14 +7764,6 @@ static void VULKAN_SetBufferData(
|
||||||
vulkanBuffer
|
vulkanBuffer
|
||||||
);
|
);
|
||||||
|
|
||||||
// this janky call will wait for transfer writes to finish!
|
|
||||||
VULKAN_INTERNAL_BufferMemoryBarrier(
|
|
||||||
renderer,
|
|
||||||
vulkanCommandBuffer->commandBuffer,
|
|
||||||
RESOURCE_ACCESS_TRANSFER_WRITE,
|
|
||||||
vulkanBuffer
|
|
||||||
);
|
|
||||||
|
|
||||||
bufferCopy.srcOffset = transferBuffer->offset;
|
bufferCopy.srcOffset = transferBuffer->offset;
|
||||||
bufferCopy.dstOffset = offsetInBytes;
|
bufferCopy.dstOffset = offsetInBytes;
|
||||||
bufferCopy.size = (VkDeviceSize) dataLength;
|
bufferCopy.size = (VkDeviceSize) dataLength;
|
||||||
|
@ -8544,13 +8433,10 @@ static VkRenderPass VULKAN_INTERNAL_FetchRenderPass(
|
||||||
|
|
||||||
for (i = 0; i < colorAttachmentCount; i += 1)
|
for (i = 0; i < colorAttachmentCount; i += 1)
|
||||||
{
|
{
|
||||||
texture = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture;
|
hash.colorTargetDescriptions[i].format = ((VulkanTextureContainer*) colorAttachmentInfos[i].texture)->vulkanTexture->format;
|
||||||
|
|
||||||
hash.colorTargetDescriptions[i].format = texture->format;
|
|
||||||
hash.colorTargetDescriptions[i].clearColor = colorAttachmentInfos[i].clearColor;
|
hash.colorTargetDescriptions[i].clearColor = colorAttachmentInfos[i].clearColor;
|
||||||
hash.colorTargetDescriptions[i].loadOp = colorAttachmentInfos[i].loadOp;
|
hash.colorTargetDescriptions[i].loadOp = colorAttachmentInfos[i].loadOp;
|
||||||
hash.colorTargetDescriptions[i].storeOp = colorAttachmentInfos[i].storeOp;
|
hash.colorTargetDescriptions[i].storeOp = colorAttachmentInfos[i].storeOp;
|
||||||
hash.colorTargetDescriptions[i].finalLayout = VULKAN_INTERNAL_GetRenderPassFinalLayout(texture);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
hash.colorAttachmentSampleCount = REFRESH_SAMPLECOUNT_1;
|
hash.colorAttachmentSampleCount = REFRESH_SAMPLECOUNT_1;
|
||||||
|
@ -8572,18 +8458,14 @@ static VkRenderPass VULKAN_INTERNAL_FetchRenderPass(
|
||||||
hash.depthStencilTargetDescription.storeOp = REFRESH_STOREOP_DONT_CARE;
|
hash.depthStencilTargetDescription.storeOp = REFRESH_STOREOP_DONT_CARE;
|
||||||
hash.depthStencilTargetDescription.stencilLoadOp = REFRESH_LOADOP_DONT_CARE;
|
hash.depthStencilTargetDescription.stencilLoadOp = REFRESH_LOADOP_DONT_CARE;
|
||||||
hash.depthStencilTargetDescription.stencilStoreOp = REFRESH_STOREOP_DONT_CARE;
|
hash.depthStencilTargetDescription.stencilStoreOp = REFRESH_STOREOP_DONT_CARE;
|
||||||
hash.depthStencilTargetDescription.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
texture = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture;
|
hash.depthStencilTargetDescription.format = ((VulkanTextureContainer*) depthStencilAttachmentInfo->texture)->vulkanTexture->format;
|
||||||
|
|
||||||
hash.depthStencilTargetDescription.format = texture->format;
|
|
||||||
hash.depthStencilTargetDescription.loadOp = depthStencilAttachmentInfo->loadOp;
|
hash.depthStencilTargetDescription.loadOp = depthStencilAttachmentInfo->loadOp;
|
||||||
hash.depthStencilTargetDescription.storeOp = depthStencilAttachmentInfo->storeOp;
|
hash.depthStencilTargetDescription.storeOp = depthStencilAttachmentInfo->storeOp;
|
||||||
hash.depthStencilTargetDescription.stencilLoadOp = depthStencilAttachmentInfo->stencilLoadOp;
|
hash.depthStencilTargetDescription.stencilLoadOp = depthStencilAttachmentInfo->stencilLoadOp;
|
||||||
hash.depthStencilTargetDescription.stencilStoreOp = depthStencilAttachmentInfo->stencilStoreOp;
|
hash.depthStencilTargetDescription.stencilStoreOp = depthStencilAttachmentInfo->stencilStoreOp;
|
||||||
hash.depthStencilTargetDescription.finalLayout = VULKAN_INTERNAL_GetRenderPassFinalLayout(texture);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
renderPass = RenderPassHashArray_Fetch(
|
renderPass = RenderPassHashArray_Fetch(
|
||||||
|
@ -9144,11 +9026,35 @@ static void VULKAN_EndRenderPass(
|
||||||
|
|
||||||
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
||||||
{
|
{
|
||||||
currentTexture->resourceAccessType = RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE;
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
||||||
|
renderer,
|
||||||
|
vulkanCommandBuffer->commandBuffer,
|
||||||
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
||||||
|
currentTexture->aspectFlags,
|
||||||
|
0,
|
||||||
|
currentTexture->layerCount,
|
||||||
|
0,
|
||||||
|
currentTexture->levelCount,
|
||||||
|
0,
|
||||||
|
currentTexture->image,
|
||||||
|
¤tTexture->resourceAccessType
|
||||||
|
);
|
||||||
}
|
}
|
||||||
else if (currentTexture->usageFlags & VK_IMAGE_USAGE_STORAGE_BIT)
|
else if (currentTexture->usageFlags & VK_IMAGE_USAGE_STORAGE_BIT)
|
||||||
{
|
{
|
||||||
currentTexture->resourceAccessType = RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE;
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
||||||
|
renderer,
|
||||||
|
vulkanCommandBuffer->commandBuffer,
|
||||||
|
RESOURCE_ACCESS_COMPUTE_SHADER_STORAGE_IMAGE_READ_WRITE,
|
||||||
|
currentTexture->aspectFlags,
|
||||||
|
0,
|
||||||
|
currentTexture->layerCount,
|
||||||
|
0,
|
||||||
|
currentTexture->levelCount,
|
||||||
|
0,
|
||||||
|
currentTexture->image,
|
||||||
|
¤tTexture->resourceAccessType
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
vulkanCommandBuffer->renderPassColorTargetCount = 0;
|
vulkanCommandBuffer->renderPassColorTargetCount = 0;
|
||||||
|
@ -9159,7 +9065,19 @@ static void VULKAN_EndRenderPass(
|
||||||
|
|
||||||
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
if (currentTexture->usageFlags & VK_IMAGE_USAGE_SAMPLED_BIT)
|
||||||
{
|
{
|
||||||
currentTexture->resourceAccessType = RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE;
|
VULKAN_INTERNAL_ImageMemoryBarrier(
|
||||||
|
renderer,
|
||||||
|
vulkanCommandBuffer->commandBuffer,
|
||||||
|
RESOURCE_ACCESS_ANY_SHADER_READ_SAMPLED_IMAGE,
|
||||||
|
currentTexture->aspectFlags,
|
||||||
|
0,
|
||||||
|
currentTexture->layerCount,
|
||||||
|
0,
|
||||||
|
currentTexture->levelCount,
|
||||||
|
0,
|
||||||
|
currentTexture->image,
|
||||||
|
¤tTexture->resourceAccessType
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
vulkanCommandBuffer->renderPassDepthTexture = NULL;
|
vulkanCommandBuffer->renderPassDepthTexture = NULL;
|
||||||
|
|
Loading…
Reference in New Issue