forked from MoonsideGames/Refresh
remove lineWidth from RasterizerState
parent
acefc530fd
commit
4bba0f99f9
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@ -486,7 +486,6 @@ typedef struct Refresh_RasterizerState
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float depthBiasConstantFactor;
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float depthBiasConstantFactor;
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float depthBiasClamp;
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float depthBiasClamp;
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float depthBiasSlopeFactor;
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float depthBiasSlopeFactor;
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float lineWidth;
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} Refresh_RasterizerState;
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} Refresh_RasterizerState;
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typedef struct Refresh_MultisampleState
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typedef struct Refresh_MultisampleState
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@ -5848,8 +5848,7 @@ static Refresh_GraphicsPipeline* VULKAN_CreateGraphicsPipeline(
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pipelineCreateInfo->rasterizerState.depthBiasClamp;
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pipelineCreateInfo->rasterizerState.depthBiasClamp;
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rasterizationStateCreateInfo.depthBiasSlopeFactor =
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rasterizationStateCreateInfo.depthBiasSlopeFactor =
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pipelineCreateInfo->rasterizerState.depthBiasSlopeFactor;
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pipelineCreateInfo->rasterizerState.depthBiasSlopeFactor;
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rasterizationStateCreateInfo.lineWidth =
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rasterizationStateCreateInfo.lineWidth = 1.0f;
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pipelineCreateInfo->rasterizerState.lineWidth;
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/* Multisample */
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/* Multisample */
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