forked from MoonsideGames/Refresh
new command pool structure
parent
f8c99c4e18
commit
47c951ec14
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@ -987,6 +987,8 @@ struct BufferDescriptorSetCache
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/* Pipeline Caches */
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#define NUM_PIPELINE_LAYOUT_BUCKETS 1031
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typedef struct GraphicsPipelineLayoutHash
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{
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VkDescriptorSetLayout vertexSamplerLayout;
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@ -1008,8 +1010,6 @@ typedef struct GraphicsPipelineLayoutHashArray
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int32_t capacity;
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} GraphicsPipelineLayoutHashArray;
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#define NUM_PIPELINE_LAYOUT_BUCKETS 1031
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typedef struct GraphicsPipelineLayoutHashTable
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{
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GraphicsPipelineLayoutHashArray buckets[NUM_PIPELINE_LAYOUT_BUCKETS];
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@ -1142,7 +1142,7 @@ static inline void ComputePipelineLayoutHashArray_Insert(
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arr->count += 1;
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}
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/* Context */
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/* Command structures */
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typedef struct VulkanCommandPool VulkanCommandPool;
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@ -1165,16 +1165,86 @@ typedef struct VulkanCommandBuffer
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struct VulkanCommandPool
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{
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SDL_threadID threadID;
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VkCommandPool commandPool;
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uint32_t allocatedCommandBufferCount;
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VulkanCommandBuffer **inactiveCommandBuffers;
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uint32_t inactiveCommandBufferCapacity;
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uint32_t inactiveCommandBufferCount;
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};
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#define NUM_COMMAND_POOL_BUCKETS 1031
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typedef struct CommandPoolHash
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{
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SDL_threadID threadID;
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} CommandPoolHash;
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typedef struct CommandPoolHashMap
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{
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CommandPoolHash key;
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VulkanCommandPool *value;
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} CommandPoolHashMap;
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typedef struct CommandPoolHashArray
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{
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CommandPoolHashMap *elements;
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uint32_t count;
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uint32_t capacity;
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} CommandPoolHashArray;
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typedef struct CommandPoolHashTable
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{
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CommandPoolHashArray buckets[NUM_COMMAND_POOL_BUCKETS];
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} CommandPoolHashTable;
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static inline uint64_t CommandPoolHashTable_GetHashCode(CommandPoolHash key)
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{
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const uint64_t HASH_FACTOR = 97;
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uint64_t result = 1;
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result = result * HASH_FACTOR + (uint64_t) key.threadID;
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return result;
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}
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static inline VulkanCommandPool* CommandPoolHashTable_Fetch(
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CommandPoolHashTable *table,
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CommandPoolHash key
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) {
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uint32_t i;
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uint64_t hashcode = CommandPoolHashTable_GetHashCode(key);
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CommandPoolHashArray *arr = &table->buckets[hashcode % NUM_COMMAND_POOL_BUCKETS];
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for (i = 0; i < arr->count; i += 1)
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{
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const CommandPoolHash *e = &arr->elements[i].key;
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if (key.threadID == e->threadID)
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{
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return arr->elements[i].value;
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}
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}
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return NULL;
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}
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static inline void CommandPoolHashTable_Insert(
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CommandPoolHashTable *table,
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CommandPoolHash key,
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VulkanCommandPool *value
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) {
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uint64_t hashcode = CommandPoolHashTable_GetHashCode(key);
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CommandPoolHashArray *arr = &table->buckets[hashcode % NUM_COMMAND_POOL_BUCKETS];
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CommandPoolHashMap map;
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map.key = key;
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map.value = value;
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EXPAND_ELEMENTS_IF_NEEDED(arr, 4, CommandPoolHashMap)
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arr->elements[arr->count] = map;
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arr->count += 1;
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}
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/* Context */
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typedef struct VulkanRenderer
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{
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VkInstance instance;
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@ -1225,8 +1295,8 @@ typedef struct VulkanRenderer
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uint32_t submittedCommandBufferCount;
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uint32_t submittedCommandBufferCapacity;
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CommandPoolHashTable commandPoolHashTable;
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DescriptorSetLayoutHashTable descriptorSetLayoutHashTable;
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GraphicsPipelineLayoutHashTable graphicsPipelineLayoutHashTable;
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ComputePipelineLayoutHashTable computePipelineLayoutHashTable;
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@ -2236,6 +2306,20 @@ static void VULKAN_INTERNAL_DestroyBuffer(
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SDL_free(buffer);
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}
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static void VULKAN_INTERNAL_DestroyCommandPool(
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VulkanRenderer *renderer,
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VulkanCommandPool *commandPool
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) {
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renderer->vkResetCommandPool(
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renderer->logicalDevice,
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commandPool->commandPool,
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VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT
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);
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SDL_free(commandPool->inactiveCommandBuffers);
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SDL_free(commandPool);
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}
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static void VULKAN_INTERNAL_DestroyGraphicsPipeline(
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VulkanRenderer *renderer,
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VulkanGraphicsPipeline *graphicsPipeline
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@ -3336,6 +3420,7 @@ static void VULKAN_DestroyDevice(
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) {
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VulkanRenderer* renderer = (VulkanRenderer*) device->driverData;
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VkResult waitResult;
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CommandPoolHashArray commandPoolHashArray;
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GraphicsPipelineLayoutHashArray graphicsPipelineLayoutHashArray;
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ComputePipelineLayoutHashArray computePipelineLayoutHashArray;
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VulkanMemorySubAllocator *allocator;
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@ -3385,7 +3470,22 @@ static void VULKAN_DestroyDevice(
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NULL
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);
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/* TODO: destroy command pools */
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for (i = 0; i < NUM_COMMAND_POOL_BUCKETS; i += 1)
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{
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commandPoolHashArray = renderer->commandPoolHashTable.buckets[i];
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for (j = 0; j < commandPoolHashArray.count; j += 1)
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{
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VULKAN_INTERNAL_DestroyCommandPool(
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renderer,
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commandPoolHashArray.elements[j].value
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);
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}
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if (commandPoolHashArray.elements != NULL)
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{
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SDL_free(commandPoolHashArray.elements);
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}
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}
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for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
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{
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@ -6843,9 +6943,9 @@ static void VULKAN_GetBufferData(
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vulkanResult = renderer->vkMapMemory(
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renderer->logicalDevice,
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vulkanBuffer->subBuffers[0]->allocation->memory,
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vulkanBuffer->subBuffers[0]->offset,
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vulkanBuffer->subBuffers[0]->size,
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vulkanBuffer->subBuffers[vulkanBuffer->currentSubBufferIndex]->allocation->memory,
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vulkanBuffer->subBuffers[vulkanBuffer->currentSubBufferIndex]->offset,
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vulkanBuffer->subBuffers[vulkanBuffer->currentSubBufferIndex]->size,
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0,
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(void**) &mapPointer
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);
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@ -7591,43 +7691,126 @@ static void VULKAN_BindComputeTextures(
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);
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}
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static VulkanCommandBuffer* VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(
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static void VULKAN_INTERNAL_AllocateCommandBuffers(
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VulkanRenderer *renderer,
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SDL_threadID threadID
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VulkanCommandPool *vulkanCommandPool,
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uint32_t allocateCount
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) {
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VulkanCommandPool *commandPool =
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VULKAN_INTERNAL_GetCommandPool(renderer, threadID);
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VulkanCommandBuffer *commandBuffer;
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VkCommandBufferAllocateInfo allocateInfo;
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VkResult vulkanResult;
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uint32_t i;
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VkCommandBuffer *commandBuffers = SDL_stack_alloc(VkCommandBuffer, allocateCount);
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VulkanCommandBuffer *currentVulkanCommandBuffer;
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if (commandPool->inactiveCommandBufferCount == 0)
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{
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commandPool->inactiveCommandBuffers = SDL_realloc(
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commandPool->inactiveCommandBuffers,
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sizeof(VulkanCommandBuffer*) * commandPool->allocatedCommandBufferCount * 2
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vulkanCommandPool->inactiveCommandBufferCapacity += allocateCount;
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vulkanCommandPool->inactiveCommandBuffers = SDL_realloc(
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vulkanCommandPool->inactiveCommandBuffers,
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sizeof(VulkanCommandBuffer*) *
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vulkanCommandPool->inactiveCommandBufferCapacity
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);
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allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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allocateInfo.pNext = NULL;
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allocateInfo.commandPool = commandPool->commandPool;
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allocateInfo.commandBufferCount = commandPool->allocatedCommandBufferCount;
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allocateInfo.commandPool = vulkanCommandPool->commandPool;
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allocateInfo.commandBufferCount = allocateCount;
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allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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vulkanResult = renderer->vkAllocateCommandBuffers(
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renderer->logicalDevice,
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&allocateInfo,
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commandPool->inactiveCommandBuffers
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commandBuffers
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);
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if (vulkanResult != VK_SUCCESS)
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{
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LogVulkanResult("vkAllocateCommandBuffers", vulkanResult);
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return NULL;
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SDL_stack_free(commandBuffers);
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return;
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}
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commandPool->inactiveCommandBufferCount = commandPool->allocatedCommandBufferCount;
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commandPool->allocatedCommandBufferCount *= 2;
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for (i = 0; i < allocateCount; i += 1)
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{
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currentVulkanCommandBuffer = SDL_malloc(sizeof(VulkanCommandBuffer));
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currentVulkanCommandBuffer->commandBuffer = commandBuffers[i];
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vulkanCommandPool->inactiveCommandBuffers[
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vulkanCommandPool->inactiveCommandBufferCount
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] = currentVulkanCommandBuffer;
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vulkanCommandPool->inactiveCommandBufferCount += 1;
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}
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SDL_stack_free(commandBuffers);
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}
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static VulkanCommandPool* VULKAN_INTERNAL_FetchCommandPool(
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VulkanRenderer *renderer,
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SDL_threadID threadID
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) {
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VulkanCommandPool *vulkanCommandPool;
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VkCommandPoolCreateInfo commandPoolCreateInfo;
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VkResult vulkanResult;
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CommandPoolHash commandPoolHash;
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commandPoolHash.threadID = threadID;
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vulkanCommandPool = CommandPoolHashTable_Fetch(
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&renderer->commandPoolHashTable,
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commandPoolHash
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);
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if (vulkanCommandPool != NULL)
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{
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return vulkanCommandPool;
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}
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commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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commandPoolCreateInfo.pNext = NULL;
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commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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commandPoolCreateInfo.queueFamilyIndex = renderer->queueFamilyIndices.graphicsFamily;
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vulkanResult = renderer->vkCreateCommandPool(
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renderer->logicalDevice,
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&commandPoolCreateInfo,
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NULL,
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&vulkanCommandPool->commandPool
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);
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vulkanCommandPool->threadID = threadID;
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vulkanCommandPool->inactiveCommandBufferCapacity = 0;
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vulkanCommandPool->inactiveCommandBufferCount = 0;
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vulkanCommandPool->inactiveCommandBuffers = NULL;
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VULKAN_INTERNAL_AllocateCommandBuffers(
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renderer,
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vulkanCommandPool,
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2
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);
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CommandPoolHashTable_Insert(
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&renderer->commandPoolHashTable,
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commandPoolHash,
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vulkanCommandPool
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);
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return vulkanCommandPool;
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}
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static VulkanCommandBuffer* VULKAN_INTERNAL_GetInactiveCommandBufferFromPool(
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VulkanRenderer *renderer,
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SDL_threadID threadID
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) {
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VulkanCommandPool *commandPool =
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VULKAN_INTERNAL_FetchCommandPool(renderer, threadID);
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VulkanCommandBuffer *commandBuffer;
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if (commandPool->inactiveCommandBufferCount == 0)
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{
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VULKAN_INTERNAL_AllocateCommandBuffers(
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renderer,
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commandPool,
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commandPool->inactiveCommandBufferCapacity
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);
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}
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commandBuffer = commandPool->inactiveCommandBuffers[commandPool->inactiveCommandBufferCount];
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@ -9469,6 +9652,13 @@ static REFRESH_Device* VULKAN_CreateDevice(
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/* Initialize caches */
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for (i = 0; i < NUM_COMMAND_POOL_BUCKETS; i += 1)
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{
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renderer->commandPoolHashTable.buckets[i].elements = NULL;
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renderer->commandPoolHashTable.buckets[i].count = 0;
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renderer->commandPoolHashTable.buckets[i].capacity = 0;
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}
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for (i = 0; i < NUM_PIPELINE_LAYOUT_BUCKETS; i += 1)
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{
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renderer->graphicsPipelineLayoutHashTable.buckets[i].elements = NULL;
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