forked from MoonsideGames/Refresh
BindGraphicsPipeline
parent
bedc1f7196
commit
47823c67ac
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@ -3876,6 +3876,14 @@ static void VULKAN_BindGraphicsPipeline(
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REFRESH_Renderer *driverData,
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REFRESH_GraphicsPipeline *graphicsPipeline
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) {
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VulkanRenderer* renderer = (VulkanRenderer*) driverData;
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VulkanGraphicsPipeline* pipeline = (VulkanGraphicsPipeline*) graphicsPipeline;
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RECORD_CMD(renderer->vkCmdBindPipeline(
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renderer->currentCommandBuffer,
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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pipeline->pipeline
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));
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SDL_assert(0);
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}
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