forked from MoonsideGames/Refresh
Texture size calculation fixes
parent
56e3eb2af5
commit
2634359b48
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@ -1991,59 +1991,51 @@ static inline uint32_t VULKAN_INTERNAL_BytesPerPixel(VkFormat format)
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{
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switch (format)
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{
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case VK_FORMAT_R8_UNORM:
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case VK_FORMAT_R8_UINT:
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return 1;
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R16_UINT:
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case VK_FORMAT_D16_UNORM:
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return 2;
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return 3;
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16G16_UINT:
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case VK_FORMAT_D32_SFLOAT:
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return 4;
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 5;
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R16G16B16A16_UINT:
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case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
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return 8;
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case VK_FORMAT_R32G32B32A32_SFLOAT:
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case VK_FORMAT_BC2_UNORM_BLOCK:
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case VK_FORMAT_BC3_UNORM_BLOCK:
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case VK_FORMAT_BC7_UNORM_BLOCK:
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case VK_FORMAT_R16G16B16A16_UINT:
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return 16;
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_D32_SFLOAT:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16G16_UINT:
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return 4;
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_D16_UNORM:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R16_UINT:
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return 2;
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
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case VK_FORMAT_R8_UINT:
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return 8;
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case VK_FORMAT_R8_UNORM:
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return 1;
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return 3;
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 5;
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default:
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Refresh_LogError("Invalid texture format!");
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Refresh_LogError("Texture format not recognized!");
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return 0;
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}
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}
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static inline uint32_t VULKAN_INTERNAL_GetTextureBlockSize(
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static inline uint32_t VULKAN_INTERNAL_TextureBlockSize(
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VkFormat format
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) {
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switch (format)
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@ -2058,24 +2050,28 @@ static inline uint32_t VULKAN_INTERNAL_GetTextureBlockSize(
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_R16G16_UNORM:
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case VK_FORMAT_R16G16B16A16_UNORM:
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case VK_FORMAT_R8_UNORM:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R32G32B32A32_SFLOAT:
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case VK_FORMAT_R8G8_SNORM:
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case VK_FORMAT_R8G8B8A8_SNORM:
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case VK_FORMAT_R16_SFLOAT:
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case VK_FORMAT_R16G16_SFLOAT:
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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case VK_FORMAT_R32_SFLOAT:
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case VK_FORMAT_R32G32_SFLOAT:
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case VK_FORMAT_R32G32B32A32_SFLOAT:
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case VK_FORMAT_R8_UINT:
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case VK_FORMAT_R8G8_UINT:
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case VK_FORMAT_R8G8B8A8_UINT:
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case VK_FORMAT_R16_UINT:
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case VK_FORMAT_R16G16_UINT:
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case VK_FORMAT_R16G16B16A16_UINT:
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case VK_FORMAT_D16_UNORM:
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case VK_FORMAT_D32_SFLOAT:
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case VK_FORMAT_D16_UNORM_S8_UINT:
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return 1;
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default:
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Refresh_LogError("Unrecognized texture format!");
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@ -2088,17 +2084,8 @@ static inline VkDeviceSize VULKAN_INTERNAL_BytesPerImage(
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uint32_t height,
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VkFormat format
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) {
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uint32_t blocksPerRow = width;
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uint32_t blocksPerColumn = height;
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uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(format);
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if (blockSize > 1)
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{
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blocksPerRow = (width + blockSize - 1) / blockSize;
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blocksPerColumn = (height + blockSize - 1) / blockSize;
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}
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return blocksPerRow * blocksPerColumn * VULKAN_INTERNAL_BytesPerPixel(format);
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uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(format);
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return (width * height * VULKAN_INTERNAL_BytesPerPixel(format)) / (blockSize * blockSize);
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}
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static inline Refresh_SampleCount VULKAN_INTERNAL_GetMaxMultiSampleCount(
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@ -7352,7 +7339,7 @@ static void VULKAN_SetTextureData(
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VulkanTransferBuffer *transferBuffer;
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VkBufferImageCopy imageCopy;
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uint8_t *stagingBufferPointer;
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uint32_t blockSize = VULKAN_INTERNAL_GetTextureBlockSize(vulkanTexture->format);
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uint32_t blockSize = VULKAN_INTERNAL_TextureBlockSize(vulkanTexture->format);
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uint32_t bufferRowLength;
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uint32_t bufferImageHeight;
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