forked from MoonsideGames/Refresh
Fix redundant error code printing
parent
5ba865489b
commit
21c5ded803
|
@ -1042,7 +1042,7 @@ static Refresh_Sampler* D3D11_CreateSampler(
|
||||||
) {
|
) {
|
||||||
D3D11Renderer *renderer = (D3D11Renderer*) driverData;
|
D3D11Renderer *renderer = (D3D11Renderer*) driverData;
|
||||||
D3D11_SAMPLER_DESC samplerDesc;
|
D3D11_SAMPLER_DESC samplerDesc;
|
||||||
ID3D11SamplerState *samplerState;
|
ID3D11SamplerState *samplerStateHandle;
|
||||||
D3D11Sampler *d3d11Sampler;
|
D3D11Sampler *d3d11Sampler;
|
||||||
HRESULT res;
|
HRESULT res;
|
||||||
|
|
||||||
|
@ -1073,12 +1073,12 @@ static Refresh_Sampler* D3D11_CreateSampler(
|
||||||
res = ID3D11Device_CreateSamplerState(
|
res = ID3D11Device_CreateSamplerState(
|
||||||
renderer->device,
|
renderer->device,
|
||||||
&samplerDesc,
|
&samplerDesc,
|
||||||
&samplerState
|
&samplerStateHandle
|
||||||
);
|
);
|
||||||
ERROR_CHECK_RETURN("Could not create sampler state! Error Code: %08X", NULL);
|
ERROR_CHECK_RETURN("Could not create sampler state", NULL);
|
||||||
|
|
||||||
d3d11Sampler = (D3D11Sampler*) SDL_malloc(sizeof(D3D11Sampler));
|
d3d11Sampler = (D3D11Sampler*) SDL_malloc(sizeof(D3D11Sampler));
|
||||||
d3d11Sampler->handle = samplerState;
|
d3d11Sampler->handle = samplerStateHandle;
|
||||||
|
|
||||||
return (Refresh_Sampler*) d3d11Sampler;
|
return (Refresh_Sampler*) d3d11Sampler;
|
||||||
}
|
}
|
||||||
|
@ -1149,7 +1149,7 @@ static Refresh_Buffer* D3D11_CreateBuffer(
|
||||||
NULL,
|
NULL,
|
||||||
&bufferHandle
|
&bufferHandle
|
||||||
);
|
);
|
||||||
ERROR_CHECK_RETURN("Could not create buffer! Error Code: %08X", NULL);
|
ERROR_CHECK_RETURN("Could not create buffer", NULL);
|
||||||
|
|
||||||
d3d11Buffer = SDL_malloc(sizeof(D3D11Buffer));
|
d3d11Buffer = SDL_malloc(sizeof(D3D11Buffer));
|
||||||
d3d11Buffer->handle = bufferHandle;
|
d3d11Buffer->handle = bufferHandle;
|
||||||
|
@ -1408,7 +1408,7 @@ static void D3D11_INTERNAL_AllocateCommandBuffers(
|
||||||
0,
|
0,
|
||||||
&commandBuffer->context
|
&commandBuffer->context
|
||||||
);
|
);
|
||||||
ERROR_CHECK("Could not create deferred context! Error Code: %08X");
|
ERROR_CHECK("Could not create deferred context");
|
||||||
|
|
||||||
queryDesc.Query = D3D11_QUERY_EVENT;
|
queryDesc.Query = D3D11_QUERY_EVENT;
|
||||||
queryDesc.MiscFlags = 0;
|
queryDesc.MiscFlags = 0;
|
||||||
|
@ -1417,7 +1417,7 @@ static void D3D11_INTERNAL_AllocateCommandBuffers(
|
||||||
&queryDesc,
|
&queryDesc,
|
||||||
&commandBuffer->completionQuery
|
&commandBuffer->completionQuery
|
||||||
);
|
);
|
||||||
ERROR_CHECK("Could not create query! Error Code: %08X");
|
ERROR_CHECK("Could not create query");
|
||||||
|
|
||||||
/* FIXME: Resource tracking? */
|
/* FIXME: Resource tracking? */
|
||||||
|
|
||||||
|
@ -1799,11 +1799,8 @@ static uint8_t D3D11_INTERNAL_InitializeSwapchainTexture(
|
||||||
);
|
);
|
||||||
if (FAILED(res))
|
if (FAILED(res))
|
||||||
{
|
{
|
||||||
Refresh_LogError(
|
|
||||||
"Swapchain RTV creation failed. Error Code: %08X",
|
|
||||||
res
|
|
||||||
);
|
|
||||||
ID3D11Texture2D_Release(swapchainTexture);
|
ID3D11Texture2D_Release(swapchainTexture);
|
||||||
|
D3D11_INTERNAL_LogError(renderer->device, "Swapchain RTV creation failed", res);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue