namespace MoonWorks.Graphics { public struct GraphicsPipelineCreateInfo { public DepthStencilState DepthStencilState; public GraphicsShaderInfo VertexShaderState; public GraphicsShaderInfo FragmentShaderState; public MultisampleState MultisampleState; public RasterizerState RasterizerState; public PrimitiveType PrimitiveType; public VertexInputState VertexInputState; public ViewportState ViewportState; public GraphicsPipelineAttachmentInfo AttachmentInfo; public BlendConstants BlendConstants; } }