From 36ce74b58aaf4923c01caaaf44f043f7cf7252cd Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Fri, 3 Feb 2023 15:07:32 -0800 Subject: [PATCH] tweak video shader filenames --- src/Graphics/GraphicsDevice.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Graphics/GraphicsDevice.cs b/src/Graphics/GraphicsDevice.cs index 5e56e1e6..5d34dced 100644 --- a/src/Graphics/GraphicsDevice.cs +++ b/src/Graphics/GraphicsDevice.cs @@ -37,8 +37,8 @@ namespace MoonWorks.Graphics // Check for optional video shaders string basePath = SDL2.SDL.SDL_GetBasePath(); - string videoVertPath = Path.Combine(basePath, "video_fullscreen.refresh"); - string videoFragPath = Path.Combine(basePath, "video_yuv2rgba.refresh"); + string videoVertPath = Path.Combine(basePath, "video_fullscreen.vert.refresh"); + string videoFragPath = Path.Combine(basePath, "video_yuv2rgba.frag.refresh"); if (File.Exists(videoVertPath) && File.Exists(videoFragPath)) { ShaderModule videoVertShader = new ShaderModule(this, videoVertPath);