using System.Collections.Concurrent; using System; using System.Collections.Generic; using System.Reflection; using System.Linq; using Encompass.Exceptions; using Encompass.Engines; namespace Encompass { class WorldEngine : Engine // used to simulate the World, removed when passed to World { public override void Update(double dt) { } } public class WorldBuilder { private readonly List engines = new List(); private readonly DirectedGraph engineGraph = new DirectedGraph(); private readonly ComponentManager componentManager; private readonly EntityManager entityManager; private readonly MessageManager messageManager; private readonly DrawLayerManager drawLayerManager; private readonly RenderManager renderManager; private readonly Dictionary> typeToReaders = new Dictionary>(); private readonly HashSet senders = new HashSet(); private readonly HashSet registeredComponentTypes = new HashSet(); private readonly HashSet registeredNewComponentTypes = new HashSet(); public WorldBuilder() { var entitiesWithAddedComponents = new ConcurrentDictionary(); var entitiesWithRemovedComponents = new ConcurrentDictionary(); drawLayerManager = new DrawLayerManager(); componentManager = new ComponentManager(drawLayerManager, entitiesWithAddedComponents, entitiesWithRemovedComponents); entityManager = new EntityManager(componentManager, entitiesWithAddedComponents, entitiesWithRemovedComponents); messageManager = new MessageManager(); renderManager = new RenderManager(entityManager, componentManager, drawLayerManager); } public Entity CreateEntity() { return entityManager.CreateEntity(); } public void SendMessage(TMessage message) where TMessage : struct, IMessage { messageManager.AddMessage(message); } public Guid AddComponent(Entity entity, TComponent component) where TComponent : struct, IComponent { var componentID = componentManager.NextID(); return componentManager.AddComponent(entity, componentID, component); } public Guid AddDrawComponent(Entity entity, TComponent component, int layer = 0) where TComponent : struct, IComponent { var componentID = componentManager.NextID(); return componentManager.AddDrawComponent(entity, componentID, component, layer); } public void DeactivateComponent(Guid componentID) { componentManager.MarkForDeactivation(componentID); } internal void RegisterComponent(Type componentType) { registeredComponentTypes.Add(componentType); AddEngine((Engine)Activator.CreateInstance(typeof(ComponentMessageEmitter<>).MakeGenericType(componentType))); } internal void RegisterNewComponentUpdater(Type componentType) { AddEngine((Engine)Activator.CreateInstance(typeof(ComponentUpdater<>).MakeGenericType(componentType))); } public Engine AddEngine(TEngine engine) where TEngine : Engine { engine.AssignEntityManager(entityManager); engine.AssignComponentManager(componentManager); engine.AssignMessageManager(messageManager); engines.Add(engine); engineGraph.AddVertex(engine); var messageReceiveTypes = engine.receiveTypes; var messageSendTypes = engine.sendTypes; foreach (var messageType in messageReceiveTypes.Union(messageSendTypes)) { messageManager.RegisterMessageType(messageType); } foreach (var messageType in messageReceiveTypes.Intersect(messageSendTypes)) { if ((messageType.IsGenericType && messageType.GetGenericTypeDefinition() == typeof(PendingComponentMessage<>))) { var componentType = messageType.GetGenericArguments().Single(); throw new EngineSelfCycleException("Engine {0} both activates and reads pending Component {1}", engine.GetType().Name, componentType.Name); } throw new EngineSelfCycleException("Engine {0} both receives and sends Message {1}", engine.GetType().Name, messageType.Name); } if (messageSendTypes.Any()) { senders.Add(engine); } foreach (var receiveType in engine.receiveTypes) { if (receiveType.IsGenericType) { var genericTypeDefinition = receiveType.GetGenericTypeDefinition(); if (genericTypeDefinition == typeof(ComponentMessage<>) || genericTypeDefinition == typeof(PendingComponentMessage<>)) { var componentType = receiveType.GetGenericArguments().Single(); if (!registeredComponentTypes.Contains(componentType)) { RegisterComponent(componentType); } } } if (!typeToReaders.ContainsKey(receiveType)) { typeToReaders.Add(receiveType, new HashSet()); } typeToReaders[receiveType].Add(engine); } foreach (var sendType in engine.sendTypes) { if (sendType.IsGenericType) { var genericTypeDefinition = sendType.GetGenericTypeDefinition(); if (genericTypeDefinition == typeof(ComponentUpdateMessage<>)) { var componentType = sendType.GetGenericArguments().Single(); RegisterNewComponentUpdater(componentType); } } } return engine; } public TRenderer AddEntityRenderer(TRenderer renderer) where TRenderer : Renderer { renderer.AssignEntityManager(entityManager); renderer.AssignComponentManager(componentManager); if (renderer is EntityRenderer) { entityManager.RegisterEntityTracker(renderer as IEntityTracker); renderManager.RegisterEntityRenderer(renderer as EntityRenderer); } return renderer; } public TRenderer AddGeneralRenderer(TRenderer renderer, int layer) where TRenderer : GeneralRenderer { renderer.AssignEntityManager(entityManager); renderer.AssignComponentManager(componentManager); renderManager.RegisterGeneralRendererWithLayer(renderer, layer); return renderer; } private void BuildEngineGraph(Engine worldEngine) { foreach (var senderEngine in senders) { foreach (var messageType in senderEngine.sendTypes.Where((type) => type.GetInterfaces().Contains(typeof(IMessage)))) { if (typeToReaders.ContainsKey(messageType)) { foreach (var readerEngine in typeToReaders[messageType]) { if (senderEngine != readerEngine) { engineGraph.AddEdge(senderEngine, readerEngine); } } } } } engineGraph.AddVertex(worldEngine); foreach (var engine in engines.Where(engine => engine.GetType().IsGenericType && engine.GetType().GetGenericTypeDefinition() == typeof(ComponentMessageEmitter<>))) { engineGraph.AddEdge(worldEngine, engine); } foreach (var engine in engines.Where(engine => !engineGraph.IncomingEdges(engine).Any())) { engineGraph.AddEdge(worldEngine, engine); } } public World Build() { var worldEngine = new WorldEngine(); BuildEngineGraph(worldEngine); if (engineGraph.Cyclic()) { var cycles = engineGraph.SimpleCycles(); var errorString = "Cycle(s) found in Engines: "; foreach (var cycle in cycles) { var reversed = cycle.Reverse(); errorString += "\n" + string.Join(" -> ", reversed.Select((engine) => engine.GetType().Name)) + " -> " + reversed.First().GetType().Name; } throw new EngineCycleException(errorString); } var mutatedComponentTypes = new HashSet(); var duplicateMutations = new List(); var updateMessageToEngines = new Dictionary>(); foreach (var engine in engines) { var updateTypes = engine.sendTypes.Where((type) => type.IsGenericType && type.GetGenericTypeDefinition() == typeof(ComponentUpdateMessage<>)); foreach (var updateType in updateTypes) { if (mutatedComponentTypes.Contains(updateType)) { duplicateMutations.Add(updateType); } else { mutatedComponentTypes.Add(updateType); } if (!updateMessageToEngines.ContainsKey(updateType)) { updateMessageToEngines[updateType] = new List(); } updateMessageToEngines[updateType].Add(engine); } } if (duplicateMutations.Count > 0) { var errorString = "Multiple Engines update the same Component: "; foreach (var componentType in duplicateMutations) { errorString += "\n" + componentType.Name + " updated by: " + string.Join(", ", updateMessageToEngines[componentType].Select((engine) => engine.GetType().Name)); } throw new EngineUpdateConflictException(errorString); } var world = new World( engineGraph.LongestPaths(worldEngine).Where(pair => pair.Item2 != 0).ToLookup(pair => pair.Item2, pair => pair.Item1).OrderBy(lookup => lookup.Key), entityManager, componentManager, messageManager, renderManager ); componentManager.PerformComponentUpdates(); componentManager.DeactivateMarkedComponents(); componentManager.RemoveMarkedComponents(); entityManager.CheckEntitiesWithAddedComponents(); entityManager.CheckEntitiesWithRemovedComponents(); return world; } } }