Evan Hemsley
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4a7f65f2f5
|
more write conflict checks
|
2019-08-21 17:54:43 -07:00 |
thatcosmonaut
|
9813c260ae
|
started the component write priority system
|
2019-08-20 19:25:59 -07:00 |
thatcosmonaut
|
d084286c83
|
delayed message system
|
2019-08-19 19:05:18 -07:00 |
thatcosmonaut
|
89154f21d7
|
introduce concept of pending component
|
2019-07-19 16:15:48 -07:00 |
Evan Hemsley
|
1845d5f766
|
read new and existing component system
|
2019-07-19 12:47:17 -07:00 |
Evan Hemsley
|
0639eef118
|
rename EmitMessage to SendMessage and add special case for component self-cycle
|
2019-07-18 20:31:31 -07:00 |
Evan Hemsley
|
c8c5a8c7c4
|
change attributes
|
2019-07-18 18:20:38 -07:00 |
thatcosmonaut
|
f960712f57
|
component writes moved back to end of frame
|
2019-07-17 18:12:29 -07:00 |
Evan Hemsley
|
9b58473ae8
|
engines must declare component reads + validation for Reads and Writes arguments
|
2019-07-16 11:17:07 -07:00 |
Evan Hemsley
|
7ab512e522
|
started reworking component mutation
|
2019-07-16 09:47:58 -07:00 |
Evan Hemsley
|
9bb8fbda25
|
change WorldBuilder.AddEngine to take an instantiated Engine
|
2019-06-24 12:26:19 -07:00 |
Evan Hemsley
|
b4347f4085
|
implement Detector and change World and Engine update to use double
|
2019-06-24 12:14:37 -07:00 |
Evan Hemsley
|
cfc5ca178f
|
world builder structure
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2019-06-16 17:56:36 -07:00 |