--- title: "Center Line" date: 2019-06-07T10:43:23-07:00 weight: 50 --- Now we need to draw the center line. This will be a fairly basic GeneralRenderer - it doesn't need to react to anything. ```ts import { GeneralRenderer } from "encompass-ecs"; export class CenterLineRenderer extends GeneralRenderer { public layer = 0; private middle: number; private height: number; public initialize(middle: number, height: number) { this.middle = middle; this.height = height; } public render() { love.graphics.setLineWidth(2); this.dotted_line(this.middle, 0, this.middle, this.height, 10, 10); } private dotted_line(x1: number, y1: number, x2: number, y2: number, dash: number, gap: number) { const dx = x2 - x1; const dy = y2 - y1; const angle = math.atan2(dy, dx); const st = dash + gap; const len = math.sqrt(dx * dx + dy * dy); const nm = (len - dash) / st; love.graphics.push(); love.graphics.translate(x1, y1); love.graphics.rotate(angle); for (let i = 0; i < nm; i++) { love.graphics.line(i * st + gap * 0.5, 0, i * st + dash + gap * 0.5, 0); } love.graphics.pop(); } } ``` I took the dotted line draw procedure from [this helpful forum post](https://love2d.org/forums/viewtopic.php?t=83295) and modified it slightly. Thanks Ref! Add it to the WorldBuilder... ```ts world_builder.add_renderer(CenterLineRenderer).initialize(play_area_width * 0.5, play_area_height); ``` ![center line](/images/center_line.png)