/* Wellspring - An immediate mode font rendering system in C * * Copyright (c) 2022 Evan Hemsley * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * * Evan "cosmonaut" Hemsley * */ #include "Wellspring.h" /* Function defines */ #ifdef USE_SDL2 #define Wellspring_malloc SDL_malloc #define Wellspring_realloc SDL_realloc #define Wellspring_free SDL_free #define Wellspring_memcpy SDL_memcpy #define Wellspring_memset SDL_memset #define Wellspring_ifloor(x) ((int) SDL_floorf(x)) #define Wellspring_iceil(x) ((int) SDL_ceilf(x)) #define Wellspring_sqrt SDL_sqrt #define Wellspring_pow SDL_pow #define Wellspring_fmod SDL_fmod #define Wellspring_cos SDL_cos #define Wellspring_acos SDL_acos #define Wellspring_fabs SDL_fabs #define Wellspring_assert SDL_assert #define Wellspring_strlen SDL_strlen #define Wellspring_sort SDL_qsort #else #ifdef _MSC_VER #include #include #include #include #include #endif #define Wellspring_malloc malloc #define Wellspring_realloc realloc #define Wellspring_free free #define Wellspring_memcpy memcpy #define Wellspring_memset memset #define Wellspring_ifloor(x) ((int) floor(x)) #define Wellspring_iceil(x) ((int) ceil(x)) #define Wellspring_sqrt sqrt #define Wellspring_pow pow #define Wellspring_fmod fmod #define Wellspring_cos cos #define Wellspring_acos acos #define Wellspring_fabs fabs #define Wellspring_assert assert #define Wellspring_strlen strlen #define Wellspring_sort qsort #endif #define STBTT_malloc(x,u) ((void)(u),Wellspring_malloc(x)) #define STBTT_free(x,u) ((void)(u),Wellspring_free(x)) #define STBTT_memcpy Wellspring_memcpy #define STBTT_memset Wellspring_memset #define STBTT_ifloor Wellspring_ifloor #define STBTT_iceil Wellspring_iceil #define STBTT_sqrt Wellspring_sqrt #define STBTT_pow Wellspring_pow #define STBTT_fmod Wellspring_fmod #define STBTT_cos Wellspring_cos #define STBTT_acos Wellspring_acos #define STBTT_fabs Wellspring_fabs #define STBTT_assert Wellspring_assert #define STBTT_strlen Wellspring_strlen #define STBRP_SORT Wellspring_sort #define STBRP_ASSERT Wellspring_assert #define SHEREDOM_JSON_H_malloc Wellspring_malloc #define SHEREDOM_JSON_H_free Wellspring_free typedef uint8_t stbtt_uint8; typedef int8_t stbtt_int8; typedef uint16_t stbtt_uint16; typedef int16_t stbtt_int16; typedef uint32_t stbtt_uint32; typedef int32_t stbtt_int32; #pragma GCC diagnostic ignored "-Wunused-function" #define STBRP_STATIC #define STB_RECT_PACK_IMPLEMENTATION #include "stb_rect_pack.h" #define STBTT_STATIC #define STB_TRUETYPE_IMPLEMENTATION #include "stb_truetype.h" #include "json.h" #pragma GCC diagnostic warning "-Wunused-function" #define INITIAL_QUAD_CAPACITY 128 /* Structs */ typedef struct PackedChar { float atlasLeft, atlasTop, atlasRight, atlasBottom; float planeLeft, planeTop, planeRight, planeBottom; float xAdvance; } PackedChar; typedef struct CharRange { PackedChar *data; uint32_t firstCodepoint; uint32_t charCount; } CharRange; typedef struct Packer { uint32_t width; uint32_t height; CharRange *ranges; uint32_t rangeCount; } Packer; typedef struct Font { uint8_t *fontBytes; stbtt_fontinfo fontInfo; float ascender; float descender; float lineHeight; float pixelsPerEm; float distanceRange; float scale; float kerningScale; // kerning values from stb_tt are in a different scale Packer packer; } Font; typedef struct Batch { Wellspring_Vertex *vertices; uint32_t vertexCount; uint32_t vertexCapacity; uint32_t *indices; uint32_t indexCount; uint32_t indexCapacity; Font *currentFont; } Batch; typedef struct Quad { float x0,y0,s0,t0; // top-left float x1,y1,s1,t1; // bottom-right } Quad; /* UTF-8 Decoder */ /* Copyright (c) 2008-2009 Bjoern Hoehrmann * See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. */ #define UTF8_ACCEPT 0 #define UTF8_REJECT 1 static const uint8_t utf8d[] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df 0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef 0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff 0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2 1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4 1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6 1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8 }; static uint32_t inline decode(uint32_t* state, uint32_t* codep, uint32_t byte) { uint32_t type = utf8d[byte]; *codep = (*state != UTF8_ACCEPT) ? (byte & 0x3fu) | (*codep << 6) : (0xff >> type) & (byte); *state = utf8d[256 + *state*16 + type]; return *state; } /* JSON helpers */ static uint8_t json_object_has_key(const json_object_t *object, const char* name) { json_object_element_t *currentElement = object->start; const char* currentName = currentElement->name->string; while (SDL_strcmp(currentName, name) != 0) { if (currentElement->next == NULL) { return 0; } currentElement = currentElement->next; currentName = currentElement->name->string; } return 1; } static json_object_element_t* json_object_get_element_by_name(const json_object_t *object, const char* name) { json_object_element_t *currentElement = object->start; const char* currentName = currentElement->name->string; while (SDL_strcmp(currentName, name) != 0) { if (currentElement->next == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Key %s not found in JSON!", name); return NULL; } currentElement = currentElement->next; currentName = currentElement->name->string; } return currentElement; } static json_object_t* json_object_get_object(const json_object_t *object, const char* name) { json_object_element_t *element = json_object_get_element_by_name(object, name); if (element == NULL) { return NULL; } json_object_t *obj = json_value_as_object(element->value); if (obj == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Value with key %s was not an object!", name); } return obj; } static const char* json_object_get_string(const json_object_t *object, const char* name) { json_object_element_t *element = json_object_get_element_by_name(object, name); if (element == NULL) { return NULL; } json_string_t *str = json_value_as_string(element->value); if (str == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Value with key %s was not a string!", name); return NULL; } return str->string; } static uint32_t json_object_get_uint(const json_object_t *object, const char* name) { json_object_element_t *element = json_object_get_element_by_name(object, name); if (element == NULL) { return 0; } json_number_t *num = json_value_as_number(element->value); if (num == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Value with key %s was not a number!", name); return 0; } return (uint32_t) SDL_strtoul(num->number, NULL, 10); } static double json_object_get_double(const json_object_t *object, const char* name) { json_object_element_t *element = json_object_get_element_by_name(object, name); if (element == NULL) { return 0; } json_number_t *num = json_value_as_number(element->value); if (num == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Value with key %s was not a string!", name); return 0; } return SDL_atof(num->number); } /* API */ uint32_t Wellspring_LinkedVersion(void) { return WELLSPRING_COMPILED_VERSION; } Wellspring_Font* Wellspring_CreateFont( const uint8_t* fontBytes, uint32_t fontBytesLength, const uint8_t *atlasJsonBytes, uint32_t atlasJsonBytesLength, float *pPixelsPerEm, float *pDistanceRange ) { Font *font = Wellspring_malloc(sizeof(Font)); font->fontBytes = Wellspring_malloc(fontBytesLength); Wellspring_memcpy(font->fontBytes, fontBytes, fontBytesLength); stbtt_InitFont(&font->fontInfo, font->fontBytes, 0); int stbAscender, stbDescender, stbLineHeight; stbtt_GetFontVMetrics(&font->fontInfo, &stbAscender, &stbDescender, &stbLineHeight); json_value_t *jsonRoot = json_parse(atlasJsonBytes, atlasJsonBytesLength); json_object_t *jsonObject = jsonRoot->payload; if (jsonObject == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Atlas JSON is invalid! Bailing!"); Wellspring_free(font->fontBytes); Wellspring_free(font); return NULL; } if (SDL_strcmp(jsonObject->start->name->string, "atlas") != 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Atlas JSON is invalid! Bailing!"); Wellspring_free(jsonRoot); Wellspring_free(font->fontBytes); Wellspring_free(font); return NULL; } json_object_t *atlasObject = json_value_as_object(jsonObject->start->value); json_object_t *metricsObject = json_value_as_object(jsonObject->start->next->value); json_array_t *glyphsArray = json_value_as_array(jsonObject->start->next->next->value); const char* atlasType = json_object_get_string(atlasObject, "type"); if (SDL_strcmp(atlasType, "msdf") != 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Atlas is not MSDF! Bailing!"); Wellspring_free(jsonRoot); Wellspring_free(font->fontBytes); Wellspring_free(font); return NULL; } font->packer.width = json_object_get_uint(atlasObject, "width"); font->packer.height = json_object_get_uint(atlasObject, "height"); font->pixelsPerEm = json_object_get_double(atlasObject, "size"); font->distanceRange = json_object_get_double(atlasObject, "distanceRange"); font->ascender = json_object_get_double(metricsObject, "ascender"); font->descender = json_object_get_double(metricsObject, "descender"); font->lineHeight = json_object_get_double(metricsObject, "lineHeight"); font->scale = font->pixelsPerEm * 4 / 3; // converting from "points" (dpi) to pixels /* Pack unicode ranges */ font->packer.ranges = Wellspring_malloc(sizeof(CharRange)); font->packer.rangeCount = 1; font->packer.ranges[0].data = NULL; font->packer.ranges[0].charCount = 0; int32_t charRangeIndex = 0; json_array_element_t *currentGlyphElement = glyphsArray->start; while (currentGlyphElement != NULL) { json_object_t *currentGlyphObject = json_value_as_object(currentGlyphElement->value); uint32_t codepoint = json_object_get_uint(currentGlyphObject, "unicode"); if (font->packer.ranges[charRangeIndex].charCount == 0) { // first codepoint on first range font->packer.ranges[charRangeIndex].firstCodepoint = codepoint; } else if (codepoint != font->packer.ranges[charRangeIndex].firstCodepoint + font->packer.ranges[charRangeIndex].charCount) { // codepoint is not continuous, start a new range charRangeIndex += 1; font->packer.rangeCount += 1; font->packer.ranges = Wellspring_realloc(font->packer.ranges, sizeof(PackedChar) * (charRangeIndex + 1)); font->packer.ranges[charRangeIndex].firstCodepoint = codepoint; } font->packer.ranges[charRangeIndex].charCount += 1; font->packer.ranges[charRangeIndex].data = Wellspring_realloc(font->packer.ranges[charRangeIndex].data, sizeof(PackedChar) * font->packer.ranges[charRangeIndex].charCount); PackedChar *packedChar = &font->packer.ranges[charRangeIndex].data[font->packer.ranges[charRangeIndex].charCount - 1]; packedChar->atlasLeft = 0; packedChar->atlasRight = 0; packedChar->atlasTop = 0; packedChar->atlasBottom = 0; packedChar->planeLeft = 0; packedChar->planeRight = 0; packedChar->planeTop = 0; packedChar->planeBottom = 0; packedChar->xAdvance = json_object_get_double(currentGlyphObject, "advance"); if (json_object_has_key(currentGlyphObject, "atlasBounds")) { json_object_t *boundsObject = json_object_get_object(currentGlyphObject, "atlasBounds"); packedChar->atlasLeft = json_object_get_double(boundsObject, "left"); packedChar->atlasRight = json_object_get_double(boundsObject, "right"); packedChar->atlasTop = json_object_get_double(boundsObject, "top"); packedChar->atlasBottom = json_object_get_double(boundsObject, "bottom"); json_object_t *planeObject = json_object_get_object(currentGlyphObject, "planeBounds"); packedChar->planeLeft = json_object_get_double(planeObject, "left"); packedChar->planeRight = json_object_get_double(planeObject, "right"); packedChar->planeTop = json_object_get_double(planeObject, "top"); packedChar->planeBottom = json_object_get_double(planeObject, "bottom"); } currentGlyphElement = currentGlyphElement->next; } int advanceWidth, bearing; stbtt_GetCodepointHMetrics(&font->fontInfo, font->packer.ranges[0].firstCodepoint, &advanceWidth, &bearing); font->kerningScale = font->packer.ranges[0].data[0].xAdvance / advanceWidth; Wellspring_free(jsonRoot); *pPixelsPerEm = font->pixelsPerEm; *pDistanceRange = font->distanceRange; return (Wellspring_Font*) font; } Wellspring_TextBatch* Wellspring_CreateTextBatch(void) { Batch *batch = Wellspring_malloc(sizeof(Batch)); batch->vertexCapacity = INITIAL_QUAD_CAPACITY * 4; batch->vertices = Wellspring_malloc(sizeof(Wellspring_Vertex) * batch->vertexCapacity); batch->vertexCount = 0; batch->indexCapacity = INITIAL_QUAD_CAPACITY * 6; batch->indices = Wellspring_malloc(sizeof(uint32_t) * batch->indexCapacity); batch->indexCount = 0; return (Wellspring_TextBatch*) batch; } void Wellspring_StartTextBatch( Wellspring_TextBatch *textBatch, Wellspring_Font *font ) { Batch *batch = (Batch*) textBatch; batch->currentFont = (Font*) font; batch->vertexCount = 0; batch->indexCount = 0; } static float Wellspring_INTERNAL_GetVerticalAlignOffset( Font *font, Wellspring_VerticalAlignment verticalAlignment, float scale ) { if (verticalAlignment == WELLSPRING_VERTICALALIGNMENT_BASELINE) { return 0; } else if (verticalAlignment == WELLSPRING_VERTICALALIGNMENT_TOP) { return scale * font->ascender; } else if (verticalAlignment == WELLSPRING_VERTICALALIGNMENT_MIDDLE) { return scale * (font->ascender + font->descender) / 2.0f; } else /* BOTTOM */ { return scale * font->descender; } } static inline uint32_t IsWhitespace(uint32_t codepoint) { switch (codepoint) { case 0x0020: case 0x00A0: case 0x1680: case 0x202F: case 0x205F: case 0x3000: return 1; default: if (codepoint > 0x2000 && codepoint <= 0x200A) { return 1; } return 0; } } static void GetPackedQuad(PackedChar *charData, float scale, int packerWidth, int packerHeight, int charIndex, float *xPos, float *yPos, Quad *q) { float texelWidth = 1.0f / packerWidth, texelHeight = 1.0f / packerHeight; PackedChar *b = charData + charIndex; float pl, pb, pr, pt; float il, ib, ir, it; pl = *xPos + b->planeLeft * scale; pb = *yPos + b->planeBottom * scale; pr = *xPos + b->planeRight * scale; pt = *yPos + b->planeTop * scale; il = b->atlasLeft * texelWidth; ib = b->atlasBottom * texelHeight; ir = b->atlasRight * texelWidth; it = b->atlasTop * texelHeight; q->x0 = pl; q->y0 = pt; q->x1 = pr; q->y1 = pb; q->s0 = il; q->t0 = it; q->s1 = ir; q->t1 = ib; *xPos += b->xAdvance * scale; } static uint8_t Wellspring_Internal_TextBounds( Font* font, int pixelSize, Wellspring_HorizontalAlignment horizontalAlignment, Wellspring_VerticalAlignment verticalAlignment, const uint8_t* strBytes, uint32_t strLengthInBytes, Wellspring_Rectangle *pRectangle ) { uint32_t decodeState = 0; uint32_t codepoint; int32_t glyphIndex; int32_t previousGlyphIndex = -1; int32_t rangeIndex; PackedChar* rangeData; Quad charQuad; uint32_t i, j; float x = 0, y = 0; float minX = x; float minY = y; float maxX = x; float maxY = y; float startX = x; float advance = 0; float sizeFactor = pixelSize / font->pixelsPerEm; y += Wellspring_INTERNAL_GetVerticalAlignOffset(font, verticalAlignment, sizeFactor * font->scale); for (i = 0; i < strLengthInBytes; i += 1) { if (decode(&decodeState, &codepoint, strBytes[i])) { if (decodeState == UTF8_REJECT) { /* Something went very wrong */ return 0; } continue; } rangeData = NULL; Packer *packer = &font->packer; /* Find the packed char data */ for (j = 0; j < packer->rangeCount; j += 1) { if ( codepoint >= packer->ranges[j].firstCodepoint && codepoint < packer->ranges[j].firstCodepoint + packer->ranges[j].charCount ) { rangeData = packer->ranges[j].data; rangeIndex = codepoint - packer->ranges[j].firstCodepoint; break; } } if (rangeData == NULL) { /* Requested char wasn't packed! */ return 0; } if (IsWhitespace(codepoint)) { PackedChar *packedChar = rangeData + rangeIndex; x += sizeFactor * font->scale * packedChar->xAdvance; maxX += sizeFactor * font->scale * packedChar->xAdvance; previousGlyphIndex = -1; continue; } glyphIndex = stbtt_FindGlyphIndex(&font->fontInfo, codepoint); if (previousGlyphIndex != -1) { x += sizeFactor * font->kerningScale * font->scale * stbtt_GetGlyphKernAdvance(&font->fontInfo, previousGlyphIndex, glyphIndex); } GetPackedQuad( rangeData, sizeFactor * font->scale, packer->width, packer->height, rangeIndex, &x, &y, &charQuad ); if (charQuad.x0 < minX) { minX = charQuad.x0; } if (charQuad.x1 > maxX) { maxX = charQuad.x1; } if (charQuad.y0 < minY) { minY = charQuad.y0; } if (charQuad.y1 > maxY) { maxY = charQuad.y1; } previousGlyphIndex = glyphIndex; } advance = x - startX; if (horizontalAlignment == WELLSPRING_HORIZONTALALIGNMENT_RIGHT) { minX -= advance; maxX -= advance; } else if (horizontalAlignment == WELLSPRING_HORIZONTALALIGNMENT_CENTER) { minX -= advance * 0.5f; maxX -= advance * 0.5f; } pRectangle->x = minX; pRectangle->y = minY; pRectangle->w = maxX - minX; pRectangle->h = maxY - minY; return 1; } uint8_t Wellspring_TextBounds( Wellspring_Font *font, int pixelSize, Wellspring_HorizontalAlignment horizontalAlignment, Wellspring_VerticalAlignment verticalAlignment, const uint8_t* strBytes, uint32_t strLengthInBytes, Wellspring_Rectangle* pRectangle ) { return Wellspring_Internal_TextBounds( (Font*) font, pixelSize, horizontalAlignment, verticalAlignment, strBytes, strLengthInBytes, pRectangle ); } uint8_t Wellspring_Draw( Wellspring_TextBatch *textBatch, float x, float y, int pixelSize, float depth, Wellspring_Color *color, Wellspring_HorizontalAlignment horizontalAlignment, Wellspring_VerticalAlignment verticalAlignment, const uint8_t *strBytes, uint32_t strLengthInBytes ) { Batch *batch = (Batch*) textBatch; Font *font = batch->currentFont; Packer *myPacker = &font->packer; uint32_t decodeState = 0; uint32_t codepoint; int32_t glyphIndex; int32_t previousGlyphIndex = -1; int32_t rangeIndex; PackedChar *rangeData; Quad charQuad; uint32_t vertexBufferIndex; uint32_t indexBufferIndex; Wellspring_Rectangle bounds; uint32_t i, j; float sizeFactor = pixelSize / font->pixelsPerEm; y += Wellspring_INTERNAL_GetVerticalAlignOffset(font, verticalAlignment, sizeFactor * font->scale); /* FIXME: If we horizontally align, we have to decode and process glyphs twice, very inefficient. */ if (horizontalAlignment == WELLSPRING_HORIZONTALALIGNMENT_RIGHT) { if (!Wellspring_Internal_TextBounds(font, pixelSize, horizontalAlignment, verticalAlignment, strBytes, strLengthInBytes, &bounds)) { /* Something went wrong while calculating bounds. */ return 0; } x -= bounds.w; } else if (horizontalAlignment == WELLSPRING_HORIZONTALALIGNMENT_CENTER) { if (!Wellspring_Internal_TextBounds(font, pixelSize, horizontalAlignment, verticalAlignment, strBytes, strLengthInBytes, &bounds)) { /* Something went wrong while calculating bounds. */ return 0; } x -= bounds.w * 0.5f; } for (i = 0; i < strLengthInBytes; i += 1) { if (decode(&decodeState, &codepoint, strBytes[i])) { if (decodeState == UTF8_REJECT) { /* Something went wrong while decoding UTF-8. */ return 0; } continue; } rangeData = NULL; /* Find the packed char data */ for (j = 0; j < myPacker->rangeCount; j += 1) { if ( codepoint >= myPacker->ranges[j].firstCodepoint && codepoint < myPacker->ranges[j].firstCodepoint + myPacker->ranges[j].charCount ) { rangeData = myPacker->ranges[j].data; rangeIndex = codepoint - myPacker->ranges[j].firstCodepoint; break; } } if (rangeData == NULL) { /* Requested char wasn't packed! */ return 0; } if (IsWhitespace(codepoint)) { PackedChar *packedChar = rangeData + rangeIndex; x += sizeFactor * font->scale * packedChar->xAdvance; previousGlyphIndex = -1; continue; } glyphIndex = stbtt_FindGlyphIndex(&font->fontInfo, codepoint); if (previousGlyphIndex != -1) { x += sizeFactor * font->kerningScale * font->scale * stbtt_GetGlyphKernAdvance(&font->fontInfo, previousGlyphIndex, glyphIndex); } GetPackedQuad( rangeData, sizeFactor * font->scale, myPacker->width, myPacker->height, rangeIndex, &x, &y, &charQuad ); if (batch->vertexCount >= batch->vertexCapacity) { batch->vertexCapacity *= 2; batch->vertices = Wellspring_realloc(batch->vertices, sizeof(Wellspring_Vertex) * batch->vertexCapacity); } if (batch->indexCount >= batch->indexCapacity) { batch->indexCapacity *= 2; batch->indices = Wellspring_realloc(batch->indices, sizeof(uint32_t) * batch->indexCapacity); } vertexBufferIndex = batch->vertexCount; indexBufferIndex = batch->indexCount; batch->vertices[vertexBufferIndex].x = charQuad.x0; batch->vertices[vertexBufferIndex].y = charQuad.y0; batch->vertices[vertexBufferIndex].z = depth; batch->vertices[vertexBufferIndex].u = charQuad.s0; batch->vertices[vertexBufferIndex].v = charQuad.t0; batch->vertices[vertexBufferIndex].r = color->r; batch->vertices[vertexBufferIndex].g = color->g; batch->vertices[vertexBufferIndex].b = color->b; batch->vertices[vertexBufferIndex].a = color->a; batch->vertices[vertexBufferIndex + 1].x = charQuad.x0; batch->vertices[vertexBufferIndex + 1].y = charQuad.y1; batch->vertices[vertexBufferIndex + 1].z = depth; batch->vertices[vertexBufferIndex + 1].u = charQuad.s0; batch->vertices[vertexBufferIndex + 1].v = charQuad.t1; batch->vertices[vertexBufferIndex + 1].r = color->r; batch->vertices[vertexBufferIndex + 1].g = color->g; batch->vertices[vertexBufferIndex + 1].b = color->b; batch->vertices[vertexBufferIndex + 1].a = color->a; batch->vertices[vertexBufferIndex + 2].x = charQuad.x1; batch->vertices[vertexBufferIndex + 2].y = charQuad.y0; batch->vertices[vertexBufferIndex + 2].z = depth; batch->vertices[vertexBufferIndex + 2].u = charQuad.s1; batch->vertices[vertexBufferIndex + 2].v = charQuad.t0; batch->vertices[vertexBufferIndex + 2].r = color->r; batch->vertices[vertexBufferIndex + 2].g = color->g; batch->vertices[vertexBufferIndex + 2].b = color->b; batch->vertices[vertexBufferIndex + 2].a = color->a; batch->vertices[vertexBufferIndex + 3].x = charQuad.x1; batch->vertices[vertexBufferIndex + 3].y = charQuad.y1; batch->vertices[vertexBufferIndex + 3].z = depth; batch->vertices[vertexBufferIndex + 3].u = charQuad.s1; batch->vertices[vertexBufferIndex + 3].v = charQuad.t1; batch->vertices[vertexBufferIndex + 3].r = color->r; batch->vertices[vertexBufferIndex + 3].g = color->g; batch->vertices[vertexBufferIndex + 3].b = color->b; batch->vertices[vertexBufferIndex + 3].a = color->a; batch->indices[indexBufferIndex] = vertexBufferIndex; batch->indices[indexBufferIndex + 1] = vertexBufferIndex + 1; batch->indices[indexBufferIndex + 2] = vertexBufferIndex + 2; batch->indices[indexBufferIndex + 3] = vertexBufferIndex + 2; batch->indices[indexBufferIndex + 4] = vertexBufferIndex + 1; batch->indices[indexBufferIndex + 5] = vertexBufferIndex + 3; batch->vertexCount += 4; batch->indexCount += 6; previousGlyphIndex = glyphIndex; } return 1; } void Wellspring_GetBufferData( Wellspring_TextBatch *textBatch, uint32_t *pVertexCount, Wellspring_Vertex **pVertexBuffer, uint32_t *pVertexBufferLengthInBytes, uint32_t **pIndexBuffer, uint32_t *pIndexBufferLengthInBytes ) { Batch *batch = (Batch*) textBatch; *pVertexCount = batch->vertexCount; *pVertexBuffer = batch->vertices; *pVertexBufferLengthInBytes = batch->vertexCount * sizeof(Wellspring_Vertex); *pIndexBuffer = batch->indices; *pIndexBufferLengthInBytes = batch->indexCount * sizeof(uint32_t); } void Wellspring_DestroyTextBatch(Wellspring_TextBatch *textBatch) { Batch *batch = (Batch*) textBatch; Wellspring_free(batch->vertices); Wellspring_free(batch->indices); Wellspring_free(batch); } void Wellspring_DestroyFont(Wellspring_Font* font) { Font *myFont = (Font*) font; for (int i = 0; i < myFont->packer.rangeCount; i += 1) { Wellspring_free(myFont->packer.ranges[i].data); } Wellspring_free(myFont->packer.ranges); Wellspring_free(myFont->fontBytes); Wellspring_free(myFont); }