• 1.11.0 2d66ec775b

    1.11.0 Stable

    cosmonaut released this 2023-02-07 20:26:58 +00:00 | 45 commits to main since this release

    BUG FIXES

    • Fixed transfer buffer alignment
    • Fixed 3D texture creation
    • Fixed framebuffers interacting incorrectly with mip levels

    BREAKING API CHANGES

    • Removed fixed command buffers
    • Shader loading now expects a .refresh blob instead of backend-specific shader binary
    • Removed sample count from render passes
    • Added sample count to textures

    BEHAVIOR CHANGES

    • We now ship a shader compiler, refreshc, which accepts glsl code and emits a .refresh binary blob that is used to load shaders from any backend. This tool expects that your machine has glslc and spirv-cross available, which can both be obtained from the Vulkan SDK.
    • MSAA support for depth textures
    Downloads