cosmonaut
|
491c49d8ad
|
device create and destroy
|
2020-12-16 15:33:09 -08:00 |
cosmonaut
|
1d152a61bf
|
shader param buffer stuff
|
2020-12-16 15:15:42 -08:00 |
cosmonaut
|
fddba3a94d
|
shader interface
|
2020-12-16 14:59:14 -08:00 |
cosmonaut
|
5850d0851f
|
getters and setters and disposers
|
2020-12-16 14:53:34 -08:00 |
cosmonaut
|
6d10378978
|
targets
|
2020-12-16 14:02:03 -08:00 |
cosmonaut
|
3bd6dfae2d
|
texture creation
|
2020-12-16 13:49:10 -08:00 |
cosmonaut
|
78f2dc1bde
|
comments
|
2020-12-16 13:40:11 -08:00 |
cosmonaut
|
2229af92d4
|
render pass related things
|
2020-12-16 13:28:06 -08:00 |
cosmonaut
|
1d66372b83
|
sampler and shader param sets
|
2020-12-16 12:47:54 -08:00 |
cosmonaut
|
5961876847
|
separate sampler layout
|
2020-12-16 12:28:45 -08:00 |
cosmonaut
|
9526a40420
|
render state structure
|
2020-12-16 12:11:43 -08:00 |
cosmonaut
|
b43ecacfc4
|
draw functions
|
2020-12-15 18:29:26 -08:00 |
cosmonaut
|
de3b25ab82
|
make more stuff opaque
|
2020-12-15 18:08:49 -08:00 |
cosmonaut
|
98ca0d4c57
|
RenderTargetBinding
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2020-12-15 16:45:11 -08:00 |
cosmonaut
|
cb3cc4007b
|
include FNA3D.h
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2020-12-15 15:27:06 -08:00 |
cosmonaut
|
715950f44a
|
initial commit
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2020-12-15 15:00:46 -08:00 |