diff --git a/shadercompiler/Program.cs b/shadercompiler/Program.cs index 2a11626..d618bee 100644 --- a/shadercompiler/Program.cs +++ b/shadercompiler/Program.cs @@ -186,7 +186,7 @@ partial class Program } // Create the output blob file - string outputFilepath = Path.Combine(data.outputDir, $"{shaderName}.refresh"); + string outputFilepath = Path.Combine(data.outputDir, $"{shaderName}{shaderType}.refresh"); using (FileStream fs = File.Create(outputFilepath)) { using (BinaryWriter writer = new BinaryWriter(fs))