diff --git a/src/Refresh_Driver_D3D11.c b/src/Refresh_Driver_D3D11.c index 060d6a9..66b2713 100644 --- a/src/Refresh_Driver_D3D11.c +++ b/src/Refresh_Driver_D3D11.c @@ -1632,6 +1632,7 @@ static Refresh_Texture* D3D11_CreateTexture( d3d11Texture->subresources[subresourceIndex].depthStencilTargetView = NULL; d3d11Texture->subresources[subresourceIndex].uav = NULL; d3d11Texture->subresources[subresourceIndex].msaaHandle = NULL; + d3d11Texture->subresources[subresourceIndex].msaaTargetView = NULL; d3d11Texture->subresources[subresourceIndex].layer = layerIndex; d3d11Texture->subresources[subresourceIndex].level = levelIndex; @@ -3578,6 +3579,7 @@ static uint8_t D3D11_INTERNAL_InitializeSwapchainTexture( pTexture->subresources[0].uav = uav; pTexture->subresources[0].depthStencilTargetView = NULL; pTexture->subresources[0].msaaHandle = NULL; + pTexture->subresources[0].msaaTargetView = NULL; pTexture->subresources[0].layer = 0; pTexture->subresources[0].level = 0;