#!/bin/bash # Author: Evan Hemsley # Usage: ./install.sh # This file is heavily borrowed from Caleb Cornett's template install script. # Get the directory of this script MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )" readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";} # Checks if git is installed function checkGit() { git --version > /dev/null 2>&1 if [ ! $? -eq 0 ]; then echo >&2 "ERROR: Git is not installed. Please install git to download MoonWorks." exit 1 fi } # Pulls MoonWorks from github function pullMoonWorks() { checkGit cd lib git submodule add https://gitea.moonside.games/MoonsideGames/MoonWorks.git cd .. echo "Updating to the latest release of MoonWorks..." git submodule update --init --recursive if [ $? -eq 0 ]; then echo "Finished updating!" else echo >&2 "ERROR: Unable to update." exit 1 fi } # Downloads and extracts prepackaged archive of native libraries ("moonlibs") function getLibs() { # Downloading echo "Downloading latest moonlibs..." curl https://moonside.games/files/moonlibs.tar.bz2 > "$MY_DIR/moonlibs.tar.bz2" if [ $? -eq 0 ]; then echo "Finished downloading!" else >&2 echo "ERROR: Unable to download successfully." exit 1 fi # Decompressing echo "Decompressing moonlibs..." mkdir -p "$MY_DIR" mkdir -p "$MY_DIR"/moonlibs tar -xvC "$MY_DIR"/moonlibs -f "$MY_DIR"/moonlibs.tar.bz2 if [ $? -eq 0 ]; then echo "Finished decompressing!" echo "" rm "$MY_DIR"/moonlibs.tar.bz2 else >&2 echo "ERROR: Unable to decompress successfully." exit 1 fi } read -p "Enter your project name or 'exit' to quit: " newProjectName if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then exit 1 fi NEW_PROJECT_DIR="$MY_DIR/../$newProjectName" if [ -d "$NEW_PROJECT_DIR" ]; then >&2 echo "ERROR: Project directory already exists." exit 1 fi getLibs # copy everything into new dir cp -R "$MY_DIR" "$NEW_PROJECT_DIR" cd "$NEW_PROJECT_DIR" files=(ProjectName.sln .gitignore ProjectName.csproj src/ProjectNameGame.cs src/Program.cs .vscode/tasks.json .vscode/launch.json) for file in "${files[@]}"; do sed -i -e "s/ProjectName/$newProjectName/g" "./$file" if [ "$(uname)" == "Darwin" ]; then rm ./${file}-e fi done mv ./ProjectName.sln "./$newProjectName.sln" mv ./ProjectName.csproj "./$newProjectName.csproj" mv ./src/ProjectNameGame.cs ./src/${newProjectName}Game.cs rm ./install.sh rm ./LICENSE rm -rf .git git init mkdir lib pullMoonWorks dotnet sln ${newProjectName}.sln add ${newProjectName}.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/MoonWorks.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/lib/dav1dfile/csharp/dav1dfile-CS.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/lib/FAudio/csharp/FAudio-CS.Core.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/lib/RefreshCS/RefreshCS.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/lib/SDL2-CS/SDL2-CS.Core.csproj --in-root dotnet sln ${newProjectName}.sln add lib/MoonWorks/lib/WellspringCS/WellspringCS.csproj --in-root echo "Project $newProjectName created at: " if [ "$(uname)" == "Darwin" ]; then echo $(readlinkf $NEW_PROJECT_DIR) else echo $(readlink -f $NEW_PROJECT_DIR) fi