diff --git a/MoonWorks.Test.Common/Content/Videos/hello.obu b/MoonWorks.Test.Common/Content/Videos/hello.obu
new file mode 100644
index 0000000..fe44502
Binary files /dev/null and b/MoonWorks.Test.Common/Content/Videos/hello.obu differ
diff --git a/MoonWorks.Test.Common/Content/Videos/hello.ogv b/MoonWorks.Test.Common/Content/Videos/hello.ogv
deleted file mode 100644
index 52f9b2a..0000000
Binary files a/MoonWorks.Test.Common/Content/Videos/hello.ogv and /dev/null differ
diff --git a/MoonWorks.Test.Common/CopyMoonlibs.targets b/MoonWorks.Test.Common/CopyMoonlibs.targets
index 34a5c0d..89671bc 100644
--- a/MoonWorks.Test.Common/CopyMoonlibs.targets
+++ b/MoonWorks.Test.Common/CopyMoonlibs.targets
@@ -5,6 +5,18 @@
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+ PreserveNewest
+
+
+
+ %(RecursiveDir)%(Filename)%(Extension)
+ PreserveNewest
+
+
+
%(RecursiveDir)%(Filename)%(Extension)
@@ -18,6 +30,10 @@
%(RecursiveDir)%(Filename)%(Extension)
PreserveNewest
+
+ %(RecursiveDir)%(Filename)%(Extension)
+ PreserveNewest
+
@@ -32,6 +48,10 @@
%(RecursiveDir)%(Filename)%(Extension)
PreserveNewest
+
+ %(RecursiveDir)%(Filename)%(Extension)
+ PreserveNewest
+
diff --git a/VideoPlayer/VideoPlayerGame.cs b/VideoPlayer/VideoPlayerGame.cs
index 81b1c82..4b51ad6 100644
--- a/VideoPlayer/VideoPlayerGame.cs
+++ b/VideoPlayer/VideoPlayerGame.cs
@@ -11,7 +11,7 @@ namespace MoonWorks.Test
private Buffer vertexBuffer;
private Buffer indexBuffer;
- private Video.Video video;
+ private Video.VideoAV1 video;
private VideoPlayer videoPlayer;
public VideoPlayerGame() : base(TestUtils.GetStandardWindowCreateInfo(), TestUtils.GetStandardFrameLimiterSettings(), 60, true)
@@ -60,11 +60,12 @@ namespace MoonWorks.Test
GraphicsDevice.Wait();
// Load the video
- video = new Video.Video(TestUtils.GetVideoPath("hello.ogv"));
+ video = new Video.VideoAV1(TestUtils.GetVideoPath("hello.obu"), 25);
// Play the video
- videoPlayer = new VideoPlayer(GraphicsDevice, AudioDevice);
+ videoPlayer = new VideoPlayer(GraphicsDevice);
videoPlayer.Load(video);
+ videoPlayer.Loop = true;
videoPlayer.Play();
}