namespace MoonWorks.Input
{
///
/// Represents the current status of a binary input.
///
public enum ButtonStatus
{
///
/// Indicates that the button was not pressed last frame and is still not pressed.
///
Idle,
///
/// Indicates that the button was released this frame.
///
Released,
///
/// Indicates that the button was pressed this frame.
///
Pressed,
///
/// Indicates that the button has been held for multiple frames.
///
Held
}
}