using System.Runtime.InteropServices; using MoonWorks.Math.Float; namespace MoonWorks.Graphics.Font { [StructLayout(LayoutKind.Sequential)] public struct Vertex : IVertexType { public Vector3 Position; public Vector2 TexCoord; public Color Color; public static VertexElementFormat[] Formats { get; } = new VertexElementFormat[] { VertexElementFormat.Vector3, VertexElementFormat.Vector2, VertexElementFormat.Color }; } }