namespace MoonWorks.Graphics { public struct GraphicsPipelineCreateInfo { public ColorBlendState ColorBlendState; public DepthStencilState DepthStencilState; public ShaderStageState VertexShaderState; public ShaderStageState FragmentShaderState; public MultisampleState MultisampleState; public GraphicsPipelineLayoutInfo PipelineLayoutInfo; public RasterizerState RasterizerState; public PrimitiveType PrimitiveType; public VertexInputState VertexInputState; public ViewportState ViewportState; public RenderPass RenderPass; } }