#region License /* MoonWorks - Game Development Framework * Copyright 2021 Evan Hemsley */ /* Derived from code by Ethan Lee (Copyright 2009-2021). * Released under the Microsoft Public License. * See fna.LICENSE for details. * Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion #region Using Statements using System; using MoonWorks.Math; #endregion namespace MoonWorks.Graphics { public struct HalfVector2 : IPackedVector, IPackedVector, IEquatable { #region Public Properties public uint PackedValue { get { return packedValue; } set { packedValue = value; } } #endregion #region Private Variables private uint packedValue; #endregion #region Public Constructors public HalfVector2(float x, float y) { packedValue = PackHelper(x, y); } public HalfVector2(Vector2 vector) { packedValue = PackHelper(vector.X, vector.Y); } #endregion #region Public Methods public Vector2 ToVector2() { Vector2 vector; vector.X = HalfTypeHelper.Convert((ushort) packedValue); vector.Y = HalfTypeHelper.Convert((ushort) (packedValue >> 0x10)); return vector; } #endregion #region IPackedVector Methods void IPackedVector.PackFromVector4(Vector4 vector) { packedValue = PackHelper(vector.X, vector.Y); } Vector4 IPackedVector.ToVector4() { return new Vector4(ToVector2(), 0.0f, 1.0f); } #endregion #region Public Static Operators and Override Methods public override string ToString() { return packedValue.ToString("X"); } public override int GetHashCode() { return packedValue.GetHashCode(); } public override bool Equals(object obj) { return ((obj is HalfVector2) && Equals((HalfVector2) obj)); } public bool Equals(HalfVector2 other) { return packedValue.Equals(other.packedValue); } public static bool operator ==(HalfVector2 a, HalfVector2 b) { return a.Equals(b); } public static bool operator !=(HalfVector2 a, HalfVector2 b) { return !a.Equals(b); } #endregion #region Private Static Pack Method private static uint PackHelper(float vectorX, float vectorY) { return (uint) ( HalfTypeHelper.Convert(vectorX) | ((uint) (HalfTypeHelper.Convert(vectorY) << 0x10)) ); } #endregion } }