using RefreshCS; namespace MoonWorks.Graphics { public struct RasterizerState { public Refresh.CullMode CullMode; public float DepthBiasClamp; public float DepthBiasConstantFactor; public bool DepthBiasEnable; public float DepthBiasSlopeFactor; public bool DepthClampEnable; public Refresh.FillMode FillMode; public Refresh.FrontFace FrontFace; public float LineWidth; public static readonly RasterizerState CullClockwise = new RasterizerState { CullMode = Refresh.CullMode.Front, FrontFace = Refresh.FrontFace.Clockwise, FillMode = Refresh.FillMode.Fill, DepthBiasEnable = false, LineWidth = 1f }; public static readonly RasterizerState CullCounterClockwise = new RasterizerState { CullMode = Refresh.CullMode.Back, FrontFace = Refresh.FrontFace.Clockwise, FillMode = Refresh.FillMode.Fill, DepthBiasEnable = false, LineWidth = 1f }; public static readonly RasterizerState CullNone = new RasterizerState { CullMode = Refresh.CullMode.None, FrontFace = Refresh.FrontFace.Clockwise, FillMode = Refresh.FillMode.Fill, DepthBiasEnable = false, LineWidth = 1f }; public static readonly RasterizerState Wireframe = new RasterizerState { CullMode = Refresh.CullMode.None, FrontFace = Refresh.FrontFace.Clockwise, FillMode = Refresh.FillMode.Fill, DepthBiasEnable = false, LineWidth = 1f }; } }