From c62edbdf91f9b0a8cfa3bca5a25acc14dcfdeb63 Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Sun, 31 Jan 2021 19:39:41 -0800 Subject: [PATCH] rename ShaderParams to ShaderUniforms --- lib/RefreshCS | 2 +- src/Graphics/CommandBuffer.cs | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/lib/RefreshCS b/lib/RefreshCS index f5beb97..381c412 160000 --- a/lib/RefreshCS +++ b/lib/RefreshCS @@ -1 +1 @@ -Subproject commit f5beb976bbe9c5775bef66cf20d264e918edffcd +Subproject commit 381c412914619db10ad191b13f4f4d4aae8f1072 diff --git a/src/Graphics/CommandBuffer.cs b/src/Graphics/CommandBuffer.cs index 180942a..bae0952 100644 --- a/src/Graphics/CommandBuffer.cs +++ b/src/Graphics/CommandBuffer.cs @@ -128,13 +128,13 @@ namespace MoonWorks.Graphics ); } - public unsafe uint PushVertexShaderParams( + public unsafe uint PushVertexShaderUniforms( params T[] uniforms ) where T : unmanaged { fixed (T* ptr = &uniforms[0]) { - return Refresh.Refresh_PushVertexShaderParams( + return Refresh.Refresh_PushVertexShaderUniforms( Device.Handle, Handle, (IntPtr) ptr, @@ -143,13 +143,13 @@ namespace MoonWorks.Graphics } } - public unsafe uint PushFragmentShaderParams( + public unsafe uint PushFragmentShaderUniforms( params T[] uniforms ) where T : unmanaged { fixed (T* ptr = &uniforms[0]) { - return Refresh.Refresh_PushFragmentShaderParams( + return Refresh.Refresh_PushFragmentShaderUniforms( Device.Handle, Handle, (IntPtr) ptr,