diff --git a/src/Graphics/CommandBuffer.cs b/src/Graphics/CommandBuffer.cs index ded0829..5f9432d 100644 --- a/src/Graphics/CommandBuffer.cs +++ b/src/Graphics/CommandBuffer.cs @@ -1612,11 +1612,11 @@ namespace MoonWorks.Graphics /// Can return null if the swapchain is unavailable. The user should ALWAYS handle the case where this occurs. /// If null is returned, presentation will not occur. /// It is an error to acquire two swapchain textures from the same window in one command buffer. + /// It is an error to dispose the swapchain texture. If you do this your game WILL crash. DO NOT DO THIS. /// public Texture AcquireSwapchainTexture( Window window - ) - { + ) { var texturePtr = Refresh.Refresh_AcquireSwapchainTexture( Device.Handle, Handle,