diff --git a/README.md b/README.md index cb34d29..1d83ae9 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,9 @@ MoonWorks wraps native-code implementations in managed C# for clean high-level a MoonWorks *does* provide the components you need to implement a functioning game: window management, input, graphics, 3D math utilities, and audio. -MoonWorks *does not* include things like a built-in physics engine, a GUI editor, or a standard rendering pipeline. My philosophy is that these decisions and tools are better made per-team or per-project. +MoonWorks *does not* include things like a built-in physics engine, a GUI editor, or a standard rendering pipeline. These decisions and tools are better made per-team or per-project. In short, if you don't mind learning what a vertex buffer is, this framework is for you. -If you don't mind learning what a vertex buffer is, this framework is for you. +MoonWorks uses strictly Free Open Source Software. It will never have any kind of dependency on proprietary products. ## Dependencies