diff --git a/src/Graphics/Resources/ComputePipeline.cs b/src/Graphics/Resources/ComputePipeline.cs index ad7133e..83a71d0 100644 --- a/src/Graphics/Resources/ComputePipeline.cs +++ b/src/Graphics/Resources/ComputePipeline.cs @@ -8,7 +8,7 @@ namespace MoonWorks.Graphics { protected override Action QueueDestroyFunction => Refresh.Refresh_QueueDestroyComputePipeline; - public ComputeShaderInfo ComputeShaderState { get; } + public ComputeShaderInfo ComputeShaderInfo { get; } public unsafe ComputePipeline( GraphicsDevice device, @@ -29,7 +29,7 @@ namespace MoonWorks.Graphics refreshComputeShaderInfo ); - ComputeShaderState = computeShaderInfo; + ComputeShaderInfo = computeShaderInfo; } } } diff --git a/src/Graphics/Resources/GraphicsPipeline.cs b/src/Graphics/Resources/GraphicsPipeline.cs index 19d8730..8583b48 100644 --- a/src/Graphics/Resources/GraphicsPipeline.cs +++ b/src/Graphics/Resources/GraphicsPipeline.cs @@ -12,8 +12,8 @@ namespace MoonWorks.Graphics { protected override Action QueueDestroyFunction => Refresh.Refresh_QueueDestroyGraphicsPipeline; - public GraphicsShaderInfo VertexShaderState { get; } - public GraphicsShaderInfo FragmentShaderState { get; } + public GraphicsShaderInfo VertexShaderInfo { get; } + public GraphicsShaderInfo FragmentShaderInfo { get; } public unsafe GraphicsPipeline( GraphicsDevice device, @@ -21,8 +21,8 @@ namespace MoonWorks.Graphics ) : base(device) { DepthStencilState depthStencilState = graphicsPipelineCreateInfo.DepthStencilState; - GraphicsShaderInfo vertexShaderInfo = graphicsPipelineCreateInfo.VertexShaderState; - GraphicsShaderInfo fragmentShaderInfo = graphicsPipelineCreateInfo.FragmentShaderState; + GraphicsShaderInfo vertexShaderInfo = graphicsPipelineCreateInfo.VertexShaderInfo; + GraphicsShaderInfo fragmentShaderInfo = graphicsPipelineCreateInfo.FragmentShaderInfo; MultisampleState multisampleState = graphicsPipelineCreateInfo.MultisampleState; RasterizerState rasterizerState = graphicsPipelineCreateInfo.RasterizerState; PrimitiveType primitiveType = graphicsPipelineCreateInfo.PrimitiveType; @@ -123,8 +123,8 @@ namespace MoonWorks.Graphics viewportHandle.Free(); scissorHandle.Free(); - VertexShaderState = vertexShaderInfo; - FragmentShaderState = fragmentShaderInfo; + VertexShaderInfo = vertexShaderInfo; + FragmentShaderInfo = fragmentShaderInfo; } } } diff --git a/src/Graphics/State/GraphicsPipelineCreateInfo.cs b/src/Graphics/State/GraphicsPipelineCreateInfo.cs index 0dfe624..78aca68 100644 --- a/src/Graphics/State/GraphicsPipelineCreateInfo.cs +++ b/src/Graphics/State/GraphicsPipelineCreateInfo.cs @@ -3,8 +3,8 @@ public struct GraphicsPipelineCreateInfo { public DepthStencilState DepthStencilState; - public GraphicsShaderInfo VertexShaderState; - public GraphicsShaderInfo FragmentShaderState; + public GraphicsShaderInfo VertexShaderInfo; + public GraphicsShaderInfo FragmentShaderInfo; public MultisampleState MultisampleState; public RasterizerState RasterizerState; public PrimitiveType PrimitiveType;