namespace MoonWorks.Input
{
	/// <summary>
	/// Can be used to access a gamepad axis virtual button without a direct reference to the button object.
	/// </summary>
	public enum AxisButtonCode
	{
		LeftX_Left,
		LeftX_Right,
		LeftY_Up,
		LeftY_Down,
		RightX_Left,
		RightX_Right,
		RightY_Up,
		RightY_Down
	}
}
