#region License

/* MoonWorks - Game Development Framework
 * Copyright 2021 Evan Hemsley
 */

/* Derived from code by Ethan Lee (Copyright 2009-2021).
 * Released under the Microsoft Public License.
 * See fna.LICENSE for details.

 * Derived from code by the Mono.Xna Team (Copyright 2006).
 * Released under the MIT License. See monoxna.LICENSE for details.
 */

#endregion

#region Using Statements
using System;
using MoonWorks.Math;
using MoonWorks.Math.Float;
#endregion

namespace MoonWorks.Graphics.PackedVector
{
	/// <summary>
	/// Packed vector type containing unsigned normalized values, ranging from 0 to 1, using
	/// 4 bits each for x, y, z, and w.
	/// </summary>
	public struct Bgra4444 : IPackedVector<ushort>, IEquatable<Bgra4444>
	{
		#region Public Properties

		/// <summary>
		/// Gets and sets the packed value.
		/// </summary>
		public ushort PackedValue
		{
			get
			{
				return packedValue;
			}
			set
			{
				packedValue = value;
			}
		}

		#endregion

		#region Private Variables

		private ushort packedValue;

		#endregion

		#region Public Constructors

		/// <summary>
		/// Creates a new instance of Bgra4444.
		/// </summary>
		/// <param name="x">The x component</param>
		/// <param name="y">The y component</param>
		/// <param name="z">The z component</param>
		/// <param name="w">The w component</param>
		public Bgra4444(float x, float y, float z, float w)
		{
			packedValue = Pack(x, y, z, w);
		}

		/// <summary>
		/// Creates a new instance of Bgra4444.
		/// </summary>
		/// <param name="vector">
		/// Vector containing the components for the packed vector.
		/// </param>
		public Bgra4444(Vector4 vector)
		{
			packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
		}

		#endregion

		#region Public Methods

		/// <summary>
		/// Gets the packed vector in Vector4 format.
		/// </summary>
		/// <returns>The packed vector in Vector4 format</returns>
		public Vector4 ToVector4()
		{
			return new Vector4(
				((packedValue >> 8) & 0x0F) / 15.0f,
				((packedValue >> 4) & 0x0F) / 15.0f,
				(packedValue & 0x0F) / 15.0f,
				(packedValue >> 12) / 15.0f
			);
		}

		#endregion

		#region IPackedVector Methods

		/// <summary>
		/// Sets the packed vector from a Vector4.
		/// </summary>
		/// <param name="vector">Vector containing the components.</param>
		void IPackedVector.PackFromVector4(Vector4 vector)
		{
			packedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
		}

		#endregion

		#region Public Static Operators and Override Methods

		/// <summary>
		/// Compares an object with the packed vector.
		/// </summary>
		/// <param name="obj">The object to compare.</param>
		/// <returns>True if the object is equal to the packed vector.</returns>
		public override bool Equals(object obj)
		{
			return (obj is Bgra4444) && Equals((Bgra4444) obj);
		}

		/// <summary>
		/// Compares another Bgra4444 packed vector with the packed vector.
		/// </summary>
		/// <param name="other">The Bgra4444 packed vector to compare.</param>
		/// <returns>True if the packed vectors are equal.</returns>
		public bool Equals(Bgra4444 other)
		{
			return packedValue == other.packedValue;
		}

		/// <summary>
		/// Gets a string representation of the packed vector.
		/// </summary>
		/// <returns>A string representation of the packed vector.</returns>
		public override string ToString()
		{
			return packedValue.ToString("X");
		}

		/// <summary>
		/// Gets a hash code of the packed vector.
		/// </summary>
		/// <returns>The hash code for the packed vector.</returns>
		public override int GetHashCode()
		{
			return packedValue.GetHashCode();
		}

		public static bool operator ==(Bgra4444 lhs, Bgra4444 rhs)
		{
			return lhs.packedValue == rhs.packedValue;
		}

		public static bool operator !=(Bgra4444 lhs, Bgra4444 rhs)
		{
			return lhs.packedValue != rhs.packedValue;
		}

		#endregion

		#region Private Static Pack Method

		private static ushort Pack(float x, float y, float z, float w)
		{
			return (ushort) (
				(((ushort) System.Math.Round(MathHelper.Clamp(x, 0, 1) * 15.0f)) << 8) |
				(((ushort) System.Math.Round(MathHelper.Clamp(y, 0, 1) * 15.0f)) << 4) |
				((ushort) System.Math.Round(MathHelper.Clamp(z, 0, 1) * 15.0f)) |
				(((ushort) System.Math.Round(MathHelper.Clamp(w, 0, 1) * 15.0f)) << 12)
			);
		}

		#endregion
	}
}
