From 344eac22c311dd329e4e8e813c2e58897e7313a8 Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Wed, 2 Mar 2022 09:30:50 -0800 Subject: [PATCH] attachment info --- content/Graphics/Resources/GraphicsPipeline/_index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/Graphics/Resources/GraphicsPipeline/_index.md b/content/Graphics/Resources/GraphicsPipeline/_index.md index b7216bf..0747f77 100644 --- a/content/Graphics/Resources/GraphicsPipeline/_index.md +++ b/content/Graphics/Resources/GraphicsPipeline/_index.md @@ -18,6 +18,6 @@ A graphics pipeline needs the following information in order to generate: * Primitive Type * Vertex Input State * Viewport State -* Render Pass +* Attachment Info Whew, that's a lot! Let's break it down one thing at a time.