fix layout
continuous-integration/drone/push Build is passing Details

main
cosmonaut 2021-10-18 21:45:28 -07:00
parent a8e5246e64
commit 1fdf128e86
1 changed files with 4 additions and 4 deletions

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@ -35,10 +35,10 @@ Notice the "main" function here. This will be our "entry point". You can name yo
Refresh expects a particular `set` layout depending on the shader stage.
Vertex Sampler -> Set 0
Vertex Uniforms -> Set 2
Fragment Sampler -> Set 1
Fragment Uniforms -> Set 3
- Vertex Sampler -> Set 0
- Vertex Uniforms -> Set 2
- Fragment Sampler -> Set 1
- Fragment Uniforms -> Set 3
The "binding" count should start at 0 and increment by 1 for each binding of that type.