using System; using Microsoft.Xna.Framework; using MoonTools.Core.Structs; namespace MoonTools.Core.Bonk { /// /// A Circle is a shape defined by a radius. /// public struct Circle : IShape2D, IEquatable { public int Radius { get; private set; } public Circle(int radius) { Radius = radius; } public Vector2 Support(Vector2 direction, Transform2D transform) { return Vector2.Transform(Vector2.Normalize(direction) * Radius, transform.TransformMatrix); } public AABB AABB(Transform2D transform2D) { return new AABB( transform2D.Position.X - Radius * transform2D.Scale.X, transform2D.Position.Y - Radius * transform2D.Scale.Y, transform2D.Position.X + Radius * transform2D.Scale.X, transform2D.Position.Y + Radius * transform2D.Scale.Y ); } public override bool Equals(object obj) { if (obj is Circle other) { return Equals(other); } return false; } public bool Equals(IShape2D other) { if (other is Circle circle) { return Radius == circle.Radius; } return false; } public override int GetHashCode() { return 598075851 + Radius.GetHashCode(); } public static bool operator ==(Circle a, Circle b) { return a.Equals(b); } public static bool operator !=(Circle a, Circle b) { return !(a == b); } } }