using System.Linq; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Numerics; using MoonTools.Core.Structs; using MoreLinq; namespace MoonTools.Core.Bonk { /// /// A Shape defined by an arbitrary collection of vertices. /// NOTE: A Polygon must have more than 2 vertices, be convex, and should not have duplicate vertices. /// public struct Polygon : IShape2D, IEquatable { private ImmutableArray vertices; public IEnumerable Vertices { get { return vertices; } } public int VertexCount { get { return vertices.Length; } } // vertices are local to the origin public Polygon(IEnumerable vertices) // TODO: remove this, params is bad because it allocates an array { this.vertices = vertices.ToImmutableArray(); } public Polygon(ImmutableArray vertices) { this.vertices = vertices; } public Vector2 Support(Vector2 direction, Transform2D transform) { return Vertices.Select(vertex => Vector2.Transform(vertex, transform.TransformMatrix)).MaxBy(transformed => Vector2.Dot(transformed, direction)).First(); } public AABB AABB(Transform2D Transform2D) { return Bonk.AABB.FromTransformedVertices(Vertices, Transform2D); } public override bool Equals(object obj) { return obj is IShape2D other && Equals(other); } public bool Equals(IShape2D other) { return (other is Polygon otherPolygon && Equals(otherPolygon)) || (other is Rectangle rectangle && Equals(rectangle)); } public bool Equals(Polygon other) { var q = from a in vertices join b in other.Vertices on a equals b select a; return vertices.Length == other.VertexCount && q.Count() == vertices.Length; } public bool Equals(Rectangle rectangle) { return RectanglePolygonComparison.Equals(this, rectangle); } public override int GetHashCode() { return HashCode.Combine(Vertices); } public static bool operator ==(Polygon a, Polygon b) { return a.Equals(b); } public static bool operator !=(Polygon a, Polygon b) { return !(a == b); } public static bool operator ==(Polygon a, Rectangle b) { return a.Equals(b); } public static bool operator !=(Polygon a, Rectangle b) { return !(a == b); } } }