diff --git a/.circleci/config.yml b/.circleci/config.yml index fc255b2..6619367 100644 --- a/.circleci/config.yml +++ b/.circleci/config.yml @@ -26,7 +26,7 @@ jobs: - checkout - attach_workspace: at: . - - run: dotnet nuget push ./Bonk/bin/Release/MoonTools.Core.Bonk.*.nupkg -k $API_KEY -s https://api.nuget.org/v3/index.json + - run: dotnet nuget push ./Bonk/bin/Release/MoonTools.Bonk.*.nupkg -k $API_KEY -s https://api.nuget.org/v3/index.json workflows: version: 2 diff --git a/Bonk/AABB.cs b/Bonk/AABB.cs index 1fccacf..bc2d1de 100644 --- a/Bonk/AABB.cs +++ b/Bonk/AABB.cs @@ -1,9 +1,9 @@ using System; using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// Axis-aligned bounding box. diff --git a/Bonk/Bonk.csproj b/Bonk/Bonk.csproj index 7fbe0b2..163906f 100644 --- a/Bonk/Bonk.csproj +++ b/Bonk/Bonk.csproj @@ -3,16 +3,16 @@ 6.0.0 netstandard2.0 .NET Core High Performance Collision Detection - MoonTools.Core.Bonk - MoonTools.Core.Bonk + MoonTools.Bonk + MoonTools.Bonk Moonside Games Evan Hemsley Evan Hemsley 2019 - MoonTools.Core.Bonk + MoonTools.Bonk true - MoonTools.Core.Bonk + MoonTools.Bonk LGPL-3.0-only - https://github.com/MoonsideGames/MoonTools.Core.Bonk + https://gitea.moonside.games/MoonsideGames/MoonTools.Bonk true @@ -20,9 +20,9 @@ all runtime; build; native; contentfiles; analyzers; buildtransitive - - - - + + + + diff --git a/Bonk/BroadPhase/SpatialHash.cs b/Bonk/BroadPhase/SpatialHash.cs index 72dc32c..fc6d7f7 100644 --- a/Bonk/BroadPhase/SpatialHash.cs +++ b/Bonk/BroadPhase/SpatialHash.cs @@ -1,9 +1,9 @@ using System; using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// Used to quickly check if two shapes are potentially overlapping. diff --git a/Bonk/IShape2D.cs b/Bonk/IShape2D.cs index 05d7616..df8da4f 100644 --- a/Bonk/IShape2D.cs +++ b/Bonk/IShape2D.cs @@ -1,8 +1,8 @@ using System; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { public interface IShape2D : IEquatable { diff --git a/Bonk/MinkowskiDifference.cs b/Bonk/MinkowskiDifference.cs index 89d7c0d..4dea095 100644 --- a/Bonk/MinkowskiDifference.cs +++ b/Bonk/MinkowskiDifference.cs @@ -1,8 +1,8 @@ using System; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A Minkowski difference between two shapes. @@ -56,4 +56,4 @@ namespace MoonTools.Core.Bonk return !(a == b); } } -} \ No newline at end of file +} diff --git a/Bonk/NarrowPhase/Edge.cs b/Bonk/NarrowPhase/Edge.cs index 902a30a..faf9704 100644 --- a/Bonk/NarrowPhase/Edge.cs +++ b/Bonk/NarrowPhase/Edge.cs @@ -1,6 +1,6 @@ using System.Numerics; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { internal struct Edge { diff --git a/Bonk/NarrowPhase/NarrowPhase.cs b/Bonk/NarrowPhase/NarrowPhase.cs index 337e7ce..8609947 100644 --- a/Bonk/NarrowPhase/NarrowPhase.cs +++ b/Bonk/NarrowPhase/NarrowPhase.cs @@ -1,7 +1,7 @@ -using MoonTools.Core.Structs; +using MoonTools.Structs; using System.Numerics; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { public static class NarrowPhase { diff --git a/Bonk/NarrowPhase/SimplexVertexBuffer.cs b/Bonk/NarrowPhase/SimplexVertexBuffer.cs index ce2dd2f..c4ade0c 100644 --- a/Bonk/NarrowPhase/SimplexVertexBuffer.cs +++ b/Bonk/NarrowPhase/SimplexVertexBuffer.cs @@ -1,8 +1,8 @@ using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { internal unsafe struct SimplexVertexBuffer { diff --git a/Bonk/Shapes/Circle.cs b/Bonk/Shapes/Circle.cs index 34aa9e2..cb6a3f2 100644 --- a/Bonk/Shapes/Circle.cs +++ b/Bonk/Shapes/Circle.cs @@ -1,8 +1,8 @@ using System; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A Circle is a shape defined by a radius. diff --git a/Bonk/Shapes/Line.cs b/Bonk/Shapes/Line.cs index 7deb40c..7ac0d55 100644 --- a/Bonk/Shapes/Line.cs +++ b/Bonk/Shapes/Line.cs @@ -1,9 +1,9 @@ using System; using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A line is a shape defined by exactly two points in space. diff --git a/Bonk/Shapes/Point.cs b/Bonk/Shapes/Point.cs index 4aaed68..a70bc6a 100644 --- a/Bonk/Shapes/Point.cs +++ b/Bonk/Shapes/Point.cs @@ -1,8 +1,8 @@ using System; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { public struct Point : IShape2D, IEquatable { diff --git a/Bonk/Shapes/Polygon.cs b/Bonk/Shapes/Polygon.cs index 90dc44c..684f778 100644 --- a/Bonk/Shapes/Polygon.cs +++ b/Bonk/Shapes/Polygon.cs @@ -2,9 +2,9 @@ using System.Collections.Generic; using System.Collections.Immutable; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A Shape defined by an arbitrary collection of vertices. diff --git a/Bonk/Shapes/Rectangle.cs b/Bonk/Shapes/Rectangle.cs index fc6db8e..c78c40b 100644 --- a/Bonk/Shapes/Rectangle.cs +++ b/Bonk/Shapes/Rectangle.cs @@ -1,9 +1,9 @@ using System; using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A rectangle is a shape defined by a minimum and maximum X value and a minimum and maximum Y value. diff --git a/Bonk/Shapes/RectanglePolygonComparison.cs b/Bonk/Shapes/RectanglePolygonComparison.cs index 36821d7..449845a 100644 --- a/Bonk/Shapes/RectanglePolygonComparison.cs +++ b/Bonk/Shapes/RectanglePolygonComparison.cs @@ -1,6 +1,6 @@ -using MoonTools.Core.Structs; +using MoonTools.Structs; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { internal static class RectanglePolygonComparison { diff --git a/Bonk/Simplex.cs b/Bonk/Simplex.cs index 60a62fd..fd9ec17 100644 --- a/Bonk/Simplex.cs +++ b/Bonk/Simplex.cs @@ -1,9 +1,9 @@ using System.Collections.Generic; using System.Numerics; -using MoonTools.Core.Structs; +using MoonTools.Structs; using System; -namespace MoonTools.Core.Bonk +namespace MoonTools.Bonk { /// /// A simplex is a shape with up to n - 2 vertices in the nth dimension. diff --git a/Bonk/Vector2Extensions.cs b/Bonk/Vector2Extensions.cs index 319ac07..8321c23 100644 --- a/Bonk/Vector2Extensions.cs +++ b/Bonk/Vector2Extensions.cs @@ -1,6 +1,6 @@ using System.Numerics; -namespace MoonTools.Core.Bonk.Extensions +namespace MoonTools.Bonk.Extensions { internal static class Vector2Extensions { @@ -15,4 +15,4 @@ namespace MoonTools.Core.Bonk.Extensions return a.Cross(b) > 0 ? Vector2.Normalize(new Vector2(ab.Y, ab.X)) : Vector2.Normalize(new Vector2(ab.Y, -ab.X)); } } -} \ No newline at end of file +} diff --git a/README.md b/README.md index 0e9b5d9..05e427e 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ -# MoonTools.Core.Bonk +# MoonTools.Bonk -[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Core.Bonk)](https://www.nuget.org/packages/MoonTools.Core.Bonk/) -[![CircleCI](https://circleci.com/gh/MoonsideGames/MoonTools.Core.Bonk.svg?style=svg)](https://circleci.com/gh/MoonsideGames/MoonTools.Core.Bonk) +[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Bonk)](https://www.nuget.org/packages/MoonTools.Bonk/) +[![CircleCI](https://circleci.com/gh/MoonsideGames/MoonTools.Bonk.svg?style=svg)](https://circleci.com/gh/MoonsideGames/MoonTools.Bonk) Bonk is a fast and modular collision detection system for .NET that is part of the MoonTools suite. It can be used with any .NET-based game engine. diff --git a/Test/AABBTest.cs b/Test/AABBTest.cs index be842f3..345f694 100644 --- a/Test/AABBTest.cs +++ b/Test/AABBTest.cs @@ -1,6 +1,6 @@ using NUnit.Framework; using FluentAssertions; -using MoonTools.Core.Bonk; +using MoonTools.Bonk; using System.Numerics; namespace Tests diff --git a/Test/EPA2DTest.cs b/Test/EPA2DTest.cs index 6ffc348..38751c3 100644 --- a/Test/EPA2DTest.cs +++ b/Test/EPA2DTest.cs @@ -3,8 +3,8 @@ using FluentAssertions; using System; using System.Numerics; -using MoonTools.Core.Structs; -using MoonTools.Core.Bonk; +using MoonTools.Structs; +using MoonTools.Bonk; namespace Tests { @@ -13,9 +13,9 @@ namespace Tests [Test] public void RectangleOverlap() { - var squareA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var squareA = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformA = Transform2D.DefaultTransform; - var squareB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var squareB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1.5f, 0)); var (result, simplex) = NarrowPhase.FindCollisionSimplex(squareA, transformA, squareB, transformB); @@ -27,7 +27,7 @@ namespace Tests intersection.X.Should().Be(1f); intersection.Y.Should().Be(0); - var movedTransform = new Transform2D(transformA.Position - (intersection * 1.01f)); // move a tiny bit past + var movedTransform = new Transform2D(transformA.Position - (intersection * 2)); // move past NarrowPhase.TestCollision(squareA, movedTransform, squareB, transformB).Should().BeFalse(); } @@ -52,7 +52,7 @@ namespace Tests intersection.X.Should().BeApproximately(ix, 0.01f); intersection.Y.Should().BeApproximately(iy, 0.01f); - var movedTransform = new Transform2D(transformA.Position - (intersection * 1.01f)); // move a tiny bit past + var movedTransform = new Transform2D(transformA.Position - (intersection * 2)); // move past NarrowPhase.TestCollision(circleA, movedTransform, circleB, transformB).Should().BeFalse(); } @@ -62,7 +62,7 @@ namespace Tests { var line = new Line(new Position2D(-4, -4), new Position2D(4, 4)); var transformA = Transform2D.DefaultTransform; - var square = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var square = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = Transform2D.DefaultTransform; var (result, simplex) = NarrowPhase.FindCollisionSimplex(line, transformA, square, transformB); @@ -71,7 +71,10 @@ namespace Tests var intersection = NarrowPhase.Intersect(line, transformA, square, transformB, simplex); - var movedTransform = new Transform2D(transformA.Position - (intersection * 1.01f)); // move a tiny bit past + intersection.X.Should().Be(1); + intersection.Y.Should().Be(-1); + + var movedTransform = new Transform2D(transformA.Position - (intersection * 2)); // move past NarrowPhase.TestCollision(line, movedTransform, square, transformB).Should().BeFalse(); } diff --git a/Test/Equality.cs b/Test/Equality.cs index d441c83..ac57b4f 100644 --- a/Test/Equality.cs +++ b/Test/Equality.cs @@ -1,8 +1,8 @@ using NUnit.Framework; using FluentAssertions; -using MoonTools.Core.Bonk; -using MoonTools.Core.Structs; +using MoonTools.Bonk; +using MoonTools.Structs; using System.Numerics; using System.Collections.Immutable; diff --git a/Test/GJK2DTest.cs b/Test/GJK2DTest.cs index 540d08b..ab1d84f 100644 --- a/Test/GJK2DTest.cs +++ b/Test/GJK2DTest.cs @@ -1,6 +1,6 @@ using NUnit.Framework; -using MoonTools.Core.Bonk; -using MoonTools.Core.Structs; +using MoonTools.Bonk; +using MoonTools.Structs; using System.Numerics; using FluentAssertions; using System.Collections.Immutable; @@ -354,10 +354,10 @@ namespace Tests [Test] public void RectanglesNotOverlapping() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-6, -6, 6, 6); + var rectangleA = new MoonTools.Bonk.Rectangle(-6, -6, 6, 6); var transformA = new Transform2D(new Position2D(39, 249)); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(0, 0, 16, 16); + var rectangleB = new MoonTools.Bonk.Rectangle(0, 0, 16, 16); var transformB = new Transform2D(new Position2D(16, 240)); NarrowPhase.TestCollision(rectangleA, transformA, rectangleB, transformB).Should().BeFalse(); @@ -366,10 +366,10 @@ namespace Tests [Test] public void RotatedRectanglesOverlapping() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 2, 2); + var rectangleA = new MoonTools.Bonk.Rectangle(-1, -1, 2, 2); var transformA = new Transform2D(new Vector2(-1, 0), -90f); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1, 0)); NarrowPhase.TestCollision(rectangleA, transformA, rectangleB, transformB).Should().BeTrue(); @@ -378,10 +378,10 @@ namespace Tests [Test] public void RectanglesTouchingGJK2D() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleA = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformA = new Transform2D(new Position2D(-1, 0)); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1, 0)); NarrowPhase.TestCollision(rectangleA, transformA, rectangleB, transformB).Should().BeTrue(); @@ -390,10 +390,10 @@ namespace Tests [Test] public void RectanglesOverlappingGJK2D() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleA = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformA = new Transform2D(new Position2D(0, 0)); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1, 0)); NarrowPhase.TestCollision(rectangleA, transformA, rectangleB, transformB).Should().BeTrue(); @@ -402,10 +402,10 @@ namespace Tests [Test] public void RectanglesTouchingOverlap() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleA = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformA = new Transform2D(new Position2D(-1, 0)); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1, 0)); NarrowPhase.TestRectangleOverlap(rectangleA, transformA, rectangleB, transformB).Should().BeTrue(); @@ -414,10 +414,10 @@ namespace Tests [Test] public void RectanglesOverlappingOverlap() { - var rectangleA = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleA = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformA = new Transform2D(new Position2D(0, 0)); - var rectangleB = new MoonTools.Core.Bonk.Rectangle(-1, -1, 1, 1); + var rectangleB = new MoonTools.Bonk.Rectangle(-1, -1, 1, 1); var transformB = new Transform2D(new Vector2(1, 0)); NarrowPhase.TestRectangleOverlap(rectangleA, transformA, rectangleB, transformB).Should().BeTrue(); diff --git a/Test/SpatialHashTest.cs b/Test/SpatialHashTest.cs index 2d4b153..83ce7b9 100644 --- a/Test/SpatialHashTest.cs +++ b/Test/SpatialHashTest.cs @@ -1,7 +1,7 @@ using FluentAssertions; using NUnit.Framework; -using MoonTools.Core.Structs; -using MoonTools.Core.Bonk; +using MoonTools.Structs; +using MoonTools.Bonk; using System.Numerics; namespace Tests