using Microsoft.Xna.Framework; namespace Kav.Extensions { public static class Vector3Extensions { public static Vector3 Floor(this Vector3 input) { var x = (float)System.Math.Floor(input.X); var y = (float)System.Math.Floor(input.Y); var z = (float)System.Math.Floor(input.Z); return new Vector3(x, y, z); } } }