using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Kav { public class SimpleDepthEffectInstanced : Effect { EffectParameter viewProjectionParam; Matrix view; Matrix projection; EffectDirtyFlags dirtyFlags = EffectDirtyFlags.All; public Matrix View { get { return view; } set { view = value; dirtyFlags |= EffectDirtyFlags.ViewProj; } } public Matrix Projection { get { return projection; } set { projection = value; dirtyFlags |= EffectDirtyFlags.ViewProj; } } public SimpleDepthEffectInstanced(GraphicsDevice graphicsDevice) : base(graphicsDevice, Resources.SimpleDepthEffectInstanced) { CacheEffectParameters(); } protected override void OnApply() { if ((dirtyFlags & EffectDirtyFlags.ViewProj) != 0) { Matrix.Multiply(ref view, ref projection, out Matrix viewProjection); viewProjectionParam.SetValue(viewProjection); dirtyFlags &= ~EffectDirtyFlags.ViewProj; } } private void CacheEffectParameters() { viewProjectionParam = Parameters["ViewProjection"]; } } }