using Microsoft.Xna.Framework; namespace Kav { public struct UVData { public Vector2 Offset { get; } public Vector2 Percentage { get; } public UVData( Vector2 positionInAtlas, Vector2 subTextureDimensions, Vector2 atlasDimensions ) { Percentage = subTextureDimensions / atlasDimensions; Offset = positionInAtlas / atlasDimensions; } } }